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NPC Generator

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Advanced [show]


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is renowned for his bright grey suits and hats. His feathered hat is riddled with cuts and holes. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He receives visions of the future at random moments

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Asheton, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Raam Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. His blue hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. In his 15th year, his parents were killed by a dire rats raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Poor, Enemies. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Raam Creed, Male Tiefling Sorcerer 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)7 (-2) 15 (+2)18 (+4)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp. Rose (60 gp).


Social Check DCs


Pallabar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in earthy colors with a blue and red handkerchief worn on his left side. His black hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich western family. He was an apprentice working in his father's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Elven people; and further expansion of business

Ideals: Athletic. Flaws: Racist. Bonds: Criminal record, Rich, Job. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Pallabar Albaratie, Male Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Five Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She keeps her long brown fur kept up in a rat tail. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Around other people she will do her best to conceal her emotions and appear jolly.

History: When she was but 6 years old her parents immigrated from the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Flaws: Disease, Shy, PTSD. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Five Timber, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tan painted combat armor at almost all times. His red hair is long and unkept. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Adventurer. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerbo Musgraben, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 120 gp.


Social Check DCs


Charles Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 6 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and to unite with his sister

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Job, Family. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Mellerelel, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Pelt Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. Her small hat is riddled with cuts and holes. She has a dull look in her hazel eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Map Maker father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Emotional, Disease, Insomniac. Bonds: Poor. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Pelt Peak, Female Tabaxi Sorcerer 3
Medium (4'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 4000 cp. 1 Silk rope. 1 Silk rope. 1 Silk rope.


Social Check DCs


Rurik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His red hair is braided into rings. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rurik Eversharp, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large grey jacket. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 4 years old his parents immigrated from the east. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and human compassion

Ideals: Athletic, Joker. Flaws: Sensitive, Racist. Bonds: Immigrant, Religious. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Olunt Loderr, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Rose (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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