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NPC Generator

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Advanced [show]


Mastema Delight, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with yellow socks and a vest with buckled shoes. She is physically well-built. Her brown hair is greasy and uncared for. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Mastema studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Addict, Insomniac. Bonds: Religious. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Mastema Delight, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)7 (-2) 10 (+0)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp.


Social Check DCs


Tricking Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her brown fur is knotted and matted. She has blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and to pay off her debts

Ideals: Professionalism. Bonds: Adventurer, Attractive, Debt. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Tricking Prim Posies, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. 2 Smokesticks.


Social Check DCs


Georgina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a custom-built plate barding that's adorned with red lining and desert motifs. Her brown hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.

History: Georgina was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Georgina Honeypot, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 8 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Xanaphia Aloro, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she sports blue clothing, slightly heavier than average wear. Her hair is short and red. She is very pretty but has cold, dead eyes.

Personality: She will rave to anyone who will listen. She has a small toy that she constantly fidgets with.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Addict. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Xanaphia Aloro, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)12 (+1) 11 (+0)17 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. Golden pearl (120 gp).


Social Check DCs


Kody Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has a very tight haircut. He wears an eyepatch.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Kody Badger, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Medicine +6, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Efferil Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Revenge; and a deep hatred of drow

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Poor, Enemies. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Efferil Erenaeth, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. Tiger eye turquoise (12 gp).


Social Check DCs


Mantus Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is heavily combed to the left. He wears a mask on his face.

Personality: Mantus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of a Apothecary, who enjoyed hunting, Mantus was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Athletic, Extrovert. Bonds: Immigrant, Nature. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Mantus Open, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He is generally shirtless and showing off his tattooed chest. His white fur is greasy and uncared for. His blue eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he has a crush on the local stableman

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Has a crush, Military, Adventurer. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Tricking On the Water, Male Tabaxi Sorcerer 3
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. Jasper (30 gp). Sardonyx (30 gp).


Social Check DCs


Shamil Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her small hat is riddled with cuts and holes. She has gray eyes and a tan hat with a brown feather.

Personality: She is irascible and easily irritated. She never wears the same outfit twice, unless she absolutely has to.

History: Shamil was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Shamil Rofferton, Female Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Chrysoberyl (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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