Ronwe Delight, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a green coat over a pastel low-cut shirt, and a feathered hat upon her head. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the south, but her parents moved at a very young age to the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Someone believes her a fraud; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Immigrant, Criminal record. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Immeral Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a violet coat over a blue low-cut shirt, and a deerstalker hat upon his head. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is singed and shortened. He has a dull look in his brown eyes.
Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: Born in the south to a Unemployed, Immeral learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Immigrant, Job. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Susannah Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a grey scarf, and she perpetually has her axe ready. She wears a colorful flower in her white hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal poetry training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 4 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Olrok Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his father.
History: Olrok was raised in a hard working conservative environment. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Criminal record, Job. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vanuath Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Mentor, Adventurer, Has a crush. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Large well-done wool tapestry (100 gp).
Seraphina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a white suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. She keeps her long white hair kept up in a rat tail. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Seraphina studied abroad. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is wracked by social anxiety; and she seems to be bored by most things
Ideals: Justice, Gifted. Flaws: Insane, Mundane, Fearful. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate.
Beleth Agony, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a broad hat to hide her balding. Her skin is flawless and her black eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the west. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Beleth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against illithids
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp.
Fistula Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'5" eastern woman, she wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She has done her best to style her golden hair to look like a famous performer. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Fistula enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Fistula was born the youngest of three triplets. One day when Fistula was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Fistula was heart-stricken from the event, and her mother started working long hours to provde for them. By chance she met her brother recently and the two have been together since.
Motivation: Revenge; and find a way to reverse the transformation of her brother
Flaws: Shy, Hedonist, PTSD. Bonds: Family, Enemies. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Gnarsh Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His head has been shaved. His gray unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Gnarsh has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Rock crystal (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
