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NPC Generator

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Advanced [show]


Gillyd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman dresses in grey turtlenecks beneath a tan coat with pastel slacks. Her clothes are grease stained in places. She has slicked back silver hair. Her eyes are blue and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.

History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Military. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Gillyd Ungart, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp. 1 Tanglefoot bags.


Social Check DCs


Vezera Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her right hand. Her crest is gold, silky, and of moderate length. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Vezera is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Some 6 years later her spouse died after the birth of her son. Heartbroken, Vezera never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Doesn't want to be a Farmer and was forced into it by her family.

Flaws: Antagonistic, Disease. Bonds: In love, Attractive, Family. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Vezera Tiammanthyllish, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Watson TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His hair is golden, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 3 years old his parents immigrated from the south. A gifted student he started as a Bricklayer, but he got bored and became a Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Family. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Watson TellPenny, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. 1 Tanglefoot bags.


Social Check DCs


Rurik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker. He has a moderate pudge and is not very fit. He has a silver handlebar mustache and slicked back silver hair. His amber eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Rurik was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Rurik never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Many brigands want him driven away; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Persistence. Bonds: In love, Family, Enemies. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Rurik Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Red-brown spinel (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Emma Bradford, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a brown collared shirt and pastel skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her skin is also unnaturally pale. Sporting a white mohawk this woman's hair draws a lot of attention. Her gray eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Job. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Emma Bradford, Female Human Sorcerer 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)5 (-3) 13 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Banded mail.


Social Check DCs


Biri Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a morningstar. She wears her white crest down. She has gold eyes.

Personality: Biri wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Biri lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her religion dominates her actions; and wants to raise her children well

Ideals: Disciplined, Optimist. Flaws: Racist. Bonds: Attractive, Family, Religious. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Biri Kerrhylon, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Vadania Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. Her brown hair is wavy and long. She wears an eyepatch.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vadania took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vadania Qualanthri, Female Elf Sorcerer 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Carnelian (20 gp). 1 Masterwork manacles.


Social Check DCs


Ekk Clayden, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a tight fitting black shirt and pants. Her hair is always cut to a buzz. She has blue eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her mother was called into army service. She was taken from her home at a very young age. After a long history of fighting, Ekk and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Nature, Military, Slave. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Ekk Clayden, Female Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp.


Social Check DCs


Heskan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His thin eyebrows rest above his beady red eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Map Maker father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Selfish, Disease. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Heskan Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 8 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1300 sp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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