Zedaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and red robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gold crest is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south to a Blacksmith, Zedaar learned a great deal about his father's area of expertise. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Synthrin Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light green in addition to tight pants. She has dyed her greying rusty crest a little too much giving a sharp rusty color. Her eyes are a pleasant red.
Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Engraver business at a young age. Her childhood dream was to be a Tailor, but she was a colossal failure. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp. Bloodstone (50 gp). 1 Masterwork studded leather.
Silaqui Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. Her chestnut hair is cut jaggedly and amateurishly. Her violet eyes lackadaisically let the world flow into them.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Entrepeneur, Fighting. Bonds: Poor, In love, Attractive. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Srorthen Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white crest is matted, messy, and big. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp. Silver pearl (80 gp). 1 Masterwork Musical instrument.
Elizabeth Marleigh, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Tailor does. She is portly but not overly obese. She sports auburn long hair. She wears a mask on her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and further expansion of business
Ideals: Philantrophist. Bonds: Job, Criminal record, Poor, Slave. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Ortegar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a red poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a very tight haircut. His hazel unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a orcs raid, leaving Ortegar alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Justice. Flaws: Disease, Mundane. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Backpack.
Phelaia Light, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has the majority of her body covered in plate. Her chestnut hair is lengthy and is close to two feet long. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Phelaia was left her mother's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Military. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (300 gp). Bloodstone (40 gp). Star rose quartz (40 gp).
Frouse Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His hair is golden and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Frouse isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is skeptical of what others tell him and is slow to trust.
History: Frouse was raised in a hard working conservative environment. Frouse abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Ida Weld, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears just a brown suit. Her red hair is knotted and matted. Her ears are large.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ida took refuge in the ruined castle and found the beat up longbow and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally; and revenge
Flaws: Ugly, Shy, Insane. Bonds: Enemies, Nature. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. Moonstone (40 gp). Eye agate (11 gp).
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