Drifting In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is lavender, silky, and of moderate length. He has green eyes and a brown hat with a black feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Passionate, Pacifist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 3 Tanglefoot bags.
Jacoba Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in violet turtlenecks beneath a blue coat with green slacks. She has a slight overbite and is overall scrawny. Her hair, while still mostly golden, has prominent grey streaks. She has several tiny jet earrings on each ear.
Personality: Jacoba is depressed about a lot of things. She tends to be a nihilist. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She moved out north to avoid the crime she committed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has decided she is irredeemable.
Ideals: Justice. Flaws: Depressed, Disease. Bonds: Rich, Criminal record. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
Griselda Abram, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Barber. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes, though not visible through her cowl, are hazel.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Barber in town.
History: She got into the Barber business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Criminal record, Nature. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Peter Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His moppish blonde hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a roofer again
Ideals: Optimist. Bonds: Attractive, Mentor, Job, Religious. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Wiggens Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Adventurer.
Flaws: Fearful. Bonds: Rich, Attractive, Has a crush. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Frug Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears baggy tan pantaloons and a white scarf. He is muscular with a powerful set of arms. He has a very tight haircut. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Frug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Frug hails from a village terrorized by illithids. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and he wants revenge against illithids
Ideals: Optimist. Flaws: Ugly, Hedonist, Depressed. Bonds: Enemies. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Wiggan Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and blonde with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: Wiggan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful, Insane. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 170 gp. Citrine (60 gp). Amethyst (130 gp).
Barbena Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She dresses like a well dressed Barber does, marred by chocolates. She wears her white hair up in a very large beehive style do. She is baby faced.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the south to a Barber, Barbena learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She's also a talented Ruler, but doesn't like to broadcast it.
Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Religious. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp. 3 Holy water.
Eva Yeardley, Female Human [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her sickle. She carries with her a set of sickles, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her blonde hair has been sun bleached extensively. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety.
Ideals: Fighting. Flaws: Impulsive, Fearful, Disease. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Jasper (60 gp).
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