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NPC Generator

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Advanced [show]


Vadania Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and white robe with the hood down. She is physically well-built. Her moppish white hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: Vadania is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the north, but her parents moved at a very young age to the south. Vadania abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and further expansion of business

Flaws: Depressed, Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Vadania Arnuanna, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)18 (+4) 14 (+2)10 (+0)
Skills Arcana +6, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran, Sylvan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Leaf Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her cinnamon fur is kept up in a ponytail inside a small hat. She has gleaming, smiling green eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Cursed with lycanthropy at a very young age, Leaf has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Ideals: Joker. Flaws: Antagonistic, Disease, Insane. Bonds: Religious. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Leaf Treat, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Sindri Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a broad hat to cover his moderate length auburn hair. He has violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Sindri reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Poor, Military. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Sindri Gummen, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3000 sp. Carnelian (70 gp). Blue quartz (6 gp). Bloodstone (70 gp).


Social Check DCs


Lezre Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is well dressed, constantly wearing a black suit, pastel shirt, and yellow tie. Her blonde hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.

History: She comes from a rich southern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Lezre Garfield, Female Half-Orc Sorcerer 3
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Rimmon Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a black and white robe with the hood down. His purple hair is braided into rings. His eyes are gold and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor, Immigrant. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Rimmon Dignity, Male Tiefling Sorcerer 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Athletics +6, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Harriet Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. Her hair is greying and her face has many wrinkles. Her eyes are likewise hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the north. Harriet abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Harriet Thistletop, Female Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Raymond O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. This brown eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Map Maker, Raymond learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and wants a kiss

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Raymond O'Leary, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 90 pp.


Social Check DCs


Pirithin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy red suit. He wears a wide-brimmed hat to hide his balding. He has a dull look in his brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Pirithin grew up listening to his mother's many stories. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: To be a Ruler again; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful, Addict. Bonds: Attractive, Adventurer, Job. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Pirithin Hogcollar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Eberk was born in the south. At a young age he loved to build and create. Through the years after Eberk was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Eberk's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Slave. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Eberk Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp. A small bag of saffron. (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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