Artin Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and muscular, this southern woman wears just a brown suit. She wears her white hair down. Her green unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp. Jet (140 gp).
Egelina Richie, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her silver hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Being a Soapmaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Criminal record, Poor. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Fargas Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a red armored body suit, with a simple blue line shooting up and back down. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Fargas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Marshal again; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Insane, Shy. Bonds: Job. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Brown-green garnet (70 gp). Coral (70 gp). Amethyst (70 gp). 1 Half-Plate.
Dondon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady blue eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Dondon studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dondon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A deep hatred of goblins; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Enemies. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Ulla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and wears skinny pants and wears a tan and blue robe with the hood down. Her left hand appears badly burned and disfigured. She wears a deerstalker hat to cover her moderate length blonde hair. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with her god.
History: She comes from a rich northern family. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants revenge against dire rats.
Ideals: Persistence. Bonds: Religious, Rich, Enemies. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Ombul Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a white armored body suit, with a simple brown line shooting up and back down. His golden hair, when down, is lengthy. This blue eyed southerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Philantrophist, Gifted. Bonds: Criminal record. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp. Rock crystal (60 gp). Sard (60 gp).
Abad Panic, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His brown hair is knotted and matted. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.
Motivation: Marry his sister to traveling adventurers; and he has a rivalry with the church that dominates his actions
Flaws: Lazy. Bonds: Religious, Rich, Job, Family. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 pp. Jet (150 gp). Red spinel (150 gp). 1 Masterwork Common Melee.
Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. His red eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with painting.
History: Azzakh was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He is content; and to find somewhere to settle down
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Job, Rich. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Quarion Hanali, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A rival would like him out of the picture.
Flaws: Insomniac, Selfish. Bonds: Adventurer, Criminal record. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Brass mug with jade inlays (300 gp).
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