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NPC Generator

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Advanced [show]


Altho Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Slave, Adventurer. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Altho Goodbarrel, Male Halfling Sorcerer 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Forcas Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear green pants and tee shirts. His dark red hair is slicked back into a classic pompadour. He has red eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Emotional, Depressed. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Forcas Bedlam, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs


Medrash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears a Stetson hat to hide his balding. This red eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Medrash Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Elegant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His red fur is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elegant grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elegant. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer, Military. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Elegant Treat, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp. Brown-green garnet (80 gp). Golden pearl (80 gp). Deep green spinel (80 gp). 1 Everburning torch.


Social Check DCs


Alice Clayden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey costume with the symbols of death on her torso. She has chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and wants to raise her children well

Ideals: Athletic. Flaws: Shy. Bonds: Family, Poor, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Alice Clayden, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Simple lock.


Social Check DCs


Ranala Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her hair is always cut to a buzz. Her gray eyes are slightly larger than normal.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted, Logical. Flaws: Sensitive, Insane. Bonds: Criminal record. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Ranala Horcusporcus, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Arannis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, tan, dusty cloak. His hair is black and curly. His ears are large.

Personality: This man loves writing and to teach people writing more than just about anything. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a wizard, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Map Maker; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Criminal record, Mentor, Has a crush. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Arannis Koehlanna, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 3 Smokesticks. 4 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Ekemon Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple brown line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His hair is cut close to his head. He has a dull look in his white eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Antagonistic. Bonds: Enemies, Adventurer, Immigrant. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ekemon Open, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Two Llamas Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. She wears a deerstalker hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's since become an addict/alcoholic.

Motivation: She is content; and she has money and likes to spend it

Flaws: Insomniac, Impulsive, Addict, Mundane. Bonds: Rich, Nature. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Two Llamas Candle, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Athletics -1, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 gp.


Social Check DCs

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