Emmeline Carlyle, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears brown trousers with white and green striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. She keeps her blonde hair in a pixie cut. She has green eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Emmeline was left her father's suit of armor and trained in its use and care. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Professionalism. Bonds: In love, Religious, Poor, Military. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp.
Valida Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered club and tarnished shortspear as well. She has no hair. She has green eyes and a brown hat with a violet feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She believes the world needs to unite to get rid of giants once and for all.
History: She was raised by priests from a young age. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in shortspear use. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 20 (+5) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. Chalcedony (30 gp). 1 Masterwork Common Ranged Weapon.
Yurgunn Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a brown suit, white shirt, and pastel tie. She is muscular with a powerful set of arms. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She has gleaming, smiling violet eyes.
Personality: Cocky and sure of herself, she believes she is the best Actor born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the west to a Actor, Yurgunn learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to open a new tavern; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Mundane, Greedy. Bonds: Job, Rich. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 3 Holy water. 1 Everburning torch.
Shava Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear black clothing when she does not wear armor. Her purple hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better world.
Motivation: Find a way to reverse the transformation of her sister; and she desires power and/or immortality
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Rock crystal (20 gp).
Drifting On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is dressed in an above average manner. Her fur is cinnamon and curly. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying sister.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Poor. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp.
Senteq Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his kukri always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.
History: Senteq was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Keyleth Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her auburn hair well, parting it to the right. She wears an eyepatch.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Flaws: Ugly, Emotional, Disease. Bonds: Immigrant, Criminal record. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple brown line shooting up and back down. His green crest is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Justice. Bonds: Military, Slave, Adventurer. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Raer Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, tan, dusty cloak, and a wedding ring on his left hand. His hair is short and blonde. His violet eyes peer out from beneath his feathered tan hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Flaws: Disease, Racist. Bonds: In love, Religious, Poor, Adventurer. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Shout outs: Stacey, Rachel Anderson, Erik Abrahamsen, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
