Oda Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries tridents. She keeps her blonde hair in a pixie cut. She has amber eyes and a tan hat with a brown feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oda took refuge in the old dungeon and found the beat up trident and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Dwarven, Aquan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Reddlepop Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a clover on it. Her moppish brown hair is in a traditional bowl cut. Her eyes are a pleasant brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Reddlepop grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted necromantic powers by her dying sister.
Motivation: She desires power and/or immortality; and she wants to get laid
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Adventurer, Has a crush. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is physically well-built. He has shaved his head bald. His violet unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Family, Rich. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Nurkara Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with red highlights, and long grey pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her brown hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Eccentric and domineering, Nurkara will drive conversation. She is obsessed with a lost civilization.
History: She was born blind and as such lacked many opportunities for work. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She is greedy; and to pay off her debts
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Debt, Rich. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Pijjirik Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He has a slight overbite and is overall scrawny. He keeps his black crest in a pixie cut. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Pijjirik wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Pijjirik hails from a village terrorized by illithids. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Theodoric Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow armored body suit, with a simple pastel line shooting up and back down. His black hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Addict, Depressed. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Mûzglob Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who dresses in white turtlenecks beneath a grey coat with brown slacks, he is not a threatening figure. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To prove his worth to the world; and wishes to resurrect an old love
Flaws: Impulsive. Bonds: Has a crush, Immigrant, In love. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Skamos Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large green mantle and cape that has been intricately interwoven into his blue robe, and is pretty ugly. His hair is cut close to his head. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Laborer, who enjoyed hunting, Skamos was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Nature, Religious. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Celestial, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rolf Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His long white hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Rolf studied abroad. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's mother didn't care for him much, and the feeling was mutual. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and an old rival family wants him found
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
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