Findex Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is dressed in a clean green cloak covering her clean studded leather, and sports empty pouches on her belt. She has no crest. Her gold eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food she seems plenty friendly. She is a font of random trivia from the lore and stories she has discovered
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2700 sp.
Ratlûg Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Ratlûg embodies much of what other species detest in the Half-Orcs. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Ratlûg was born the youngest of three triplets. A freak accident while working with his Doctor mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well.
Flaws: Antagonistic, Disease. Bonds: Poor, Mentor, Family. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Amber (50 gp).
Tordek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey cloak and cross-gartered pastel stockings. His brown hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp. White pearl (100 gp). Amethyst (100 gp).
Ugarth Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case and is in decent physical shape. He has shaved his head bald. This blue eyed northerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Stylist business at a young age. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He then took over the family business and is one of the better Stylist for hire.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Mundane, Shy, Racist. Bonds: Job, Rich. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Azza Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear ponchos typically of a light green in addition to tight pants. Her silver hair, when down, is lengthy. Her eyes, though not visible through her cowl, are white.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
Jocelyn Altham, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Bellfounder. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Bellfounder soon after.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Fearful. Bonds: Attractive, Job, Family, Criminal record. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin green vertical stripes and black pants. He is bristling with hidden weapons, mostly hand crossbows and whips. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. When Koeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Poor, Military. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Hunter Law, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a mace on his belt. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Adventurer, Poor. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Light wooden shield.
Tawna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. She has several tiny sapphire earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Tawna grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Justice. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
