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NPC Generator

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Advanced [show]


Joan Marston, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is typically in her Fisher uniform. Her blonde hair is smooth and relatively long. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: She'd like to take her coworkers down a peg; and to be a farmer again

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Joan Marston, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 5 (-3)9 (-1)
Skills Animal Handling -1, Performance +1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Iolite (70 gp).


Social Check DCs


Patrick Clinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Athletic, Pacifist, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Patrick Clinton, Male Human Sorcerer 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 6 (-2)15 (+2)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gillyd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her blue eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Courier arts, while her mother instructed her in etiquette, music and courtly manner. In her 15th year, her parents were killed by a goblins raid, leaving Gillyd alone in the world. After a stint in an orphanage, she was adopted. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies, Attractive. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Gillyd Fireforge, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Margery Huxley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her grey robe and has her lance always slung over her shoulder. She sports a flattop hair cut. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Margery was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Margery's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure; and she is content

Flaws: Antagonistic, Lazy, Mundane. Bonds: Military, Rich. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Margery Huxley, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. Jade (130 gp). 1 Breastplate.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Courier job and began her own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Mundane. Bonds: Nature, Family, Job. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Mardnab Lingenhall, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs


Emeny Lester, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a grey and tan handkerchief worn on her left side. She has wavy black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She served in the navy to pay for her family's outstanding loans. Like her mother and her sister before her, after school she went straight into learning to become a Hunter. Some 10 years later her spouse died after the birth of her son. Heartbroken, Emeny never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Persistence. Bonds: Attractive, Job, Military, In love, Adventurer. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Emeny Lester, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Wymar Anderton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has wavy silver hair. His half smiles and green eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Flaws: Emotional, PTSD. Bonds: Attractive, Slave, Rich. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Wymar Anderton, Male Human Sorcerer 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Avice Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely violet suit with brown socks and a vest with buckled shoes. She wears a colorful flower in her golden hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Avice lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and wants to raise her children well

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Avice Tiltathana, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. 4 Holy water.


Social Check DCs


Creega Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. She wears her hair in dreadlocks. Her ears are large.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Creega Sydney, Female Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Neutral Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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