Wiggens Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair is black and curly. His eyes are violet and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and to be a slave trader again
Ideals: Fighting, Logical. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 pp.
Sutha Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her hair is always cut to a buzz. Her eyes are green and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Deep green spinel (90 gp).
Fenriz Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a robe, a symbol of strength around his neck, and a scimitar on his belt. His purple hair is braided into rings. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 19 (+4) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Orianna Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, green cloak, she is not a threatening figure. She has dark red hair. Her eyes are likewise black. Her teeth are white and perfect.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. After coming to the age of reason, Orianna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is content; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Military, Criminal record. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp.
Art Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his trident ready. He keeps his gray fur in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Laborer, Art learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Job, Slave. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Silver comb with moonstones (100 gp). 1 Superior lock.
Seere Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to fit into much smaller and tighter spaces than normal.
History: Seere was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: Wants to raise her children well.
Ideals: Gifted. Bonds: Attractive, Family, Poor, Criminal record. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp. Gold and topaz bottle stopper cork (600 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Tricking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his sai. He has dyed his greying white fur a little too much giving a sharp white color. His hazel unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Engraver. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Godfrey Hackney, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Navigator. He carries with him a set of daggers on his belt, each one with a jet on the hilt. He has moderate length auburn hair. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Job, Rich. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 cp. Violet garnet (800 gp). Amber (130 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Lamlis Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His gray eyes peer out from beneath his broad yellow hat.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Slave, Adventurer. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Hourglass.
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