Hirrathak Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright green suits and hats. He wears his brass crest up. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. 1 Climber’s kit.
Dazzazn Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His brass crest is matted, messy, and big. He has a tattooed face.
Personality: Dazzazn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Dazzazn hails from a village terrorized by brigands. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against brigands
Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.
Aerdeth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky tan painted plate armor, and a wedding ring on his left hand. His hair is silver and curly. His fierce gray eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the east, but his parents moved at a very young age to the south. One day when Aerdeth was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Aerdeth was heart-stricken from the event, and his mother started working long hours to provde for them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Marry his brother to traveling adventurers; and to end his boredom
Flaws: Mundane, PTSD. Bonds: In love, Family, Immigrant. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Pelt Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and white handkerchief worn on her left side. She is physically well-built. Her fur, while still mostly black, has prominent grey streaks. Her eyes are hazel and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Pelt was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Pelt liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane, Fearful. Bonds: Poor, Nature. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3000 cp. 1 Antitoxin.
Eridred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly blonde, has prominent grey streaks. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Debt. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dean Graham, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown deerstalker hat and brown clothes. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and someone believes him a fraud
Ideals: Disciplined, Persistence. Flaws: Disease, Antagonistic, Depressed. Bonds: Attractive. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Vorka Clifford, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is physically well-built. Her broad hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Vorka reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Vorka and her spouse have recently divorced.
Motivation: To end her boredom; and she wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Military. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
Heian Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Heian has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Disease, Insomniac. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable, Pacifist. Bonds: Attractive. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
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