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NPC Generator

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Advanced [show]


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gray fur is still thick. His green eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To get a good night's sleep.

Flaws: Ugly, Cynical, Insomniac. Bonds: Rich. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Moon Shore, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp.


Social Check DCs


Daar Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her clothes are grease stained in places. She has styled her black crest well, parting it to the right. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 7 years old her parents immigrated from the south. Her mother was a soldier and died while she was still young. Daar was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her sister.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Daar Hshhsstoroth, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Amethyst (80 gp).


Social Check DCs


Jarana Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and grey handkerchief worn on her left side. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a rose on it. Her tied-back hair is silver. She has green eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Jarana was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Jarana's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Jarana Rakankrak, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Vonana Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a large brown jacket. Her red hair is lengthy. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Lamia in disguise. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in sai use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Courier and was forced into it by her family; and she wants revenge against goblins

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Vonana Foamtankard, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Rock crystal (70 gp).


Social Check DCs


Shadow Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, brown cloak. She has moderate length yellow fur. Her green eyes lackadaisically let the world flow into them.

Personality: She is business-like. She takes instructions and follows them to the letter. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud

Ideals: Professionalism, Logical. Bonds: Poor, Nature, Enemies, Religious. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shadow Grass, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp.


Social Check DCs


Aura Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. Her whole body is exceptionally muscular. Her lavender fur is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She takes great joy in being the best Courier in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Aura was born on a far eastern forest where she grew up under the tutelage of her father, an expert Courier. She has worked as a Courier like her father before her.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Aura Mist, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 20000 cp.


Social Check DCs


Oriel Shirley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with pastel socks and a vest with buckled shoes. She wears a deerstalker hat to cover her moderate length black hair. Her brown eyes peer out from beneath her deerstalker brown hat.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She takes great joy in being the best Jeweler in town.

History: Born to a pair of adventurers, Oriel grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her spouse's relatives view her with great suspicion; and she wants to meet her childhood hero

Ideals: Justice. Bonds: Attractive, Job, Adventurer, Family. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Oriel Shirley, Female Human Sorcerer 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Good lock.


Social Check DCs


Abad Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a colorful flower in his silver hair. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: His religion dominates his actions; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Abad Entropy, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. 1 Good lock.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an entirely brown suit with tan socks and a vest with buckled shoes. He has moderate length lavender fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Addict, Antagonistic. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Seven In the Morning, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 700 sp.


Social Check DCs

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