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NPC Generator

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Advanced [show]


Jezebeth Flair, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'2" eastern woman, she is wearing a perfectly clean shirt and pair of pants. Her dark red hair, when down, is lengthy. Her eyes, though not visible through her cowl, are black.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Flattery will make her almost putty in your hands.

History: Jezebeth hails from a village terrorized by orcs. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and a deep hatred of orcs

Ideals: Philantrophist, Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Jezebeth Flair, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. He is physically well-built. His blonde hair is singed and shortened. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of brigands; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Bilbron Folkor, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Gilbert Payton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His brown hair is cut jaggedly and amateurishly. He has amber eyes and a grey hat with a black feather.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gilbert hails from a village terrorized by giants. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Extrovert, Joker. Bonds: Enemies, Rich, Adventurer. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Gilbert Payton, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Mamnen Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length chestnut hair. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Family, Religious. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Mamnen Caution, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Einkil's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Einkil Torunn, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Findex Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light green in addition to tight pants. She has moderate length copper crest. She wears large thick round spectacles.

Personality: She is a hateful person. She taunts others and blames them for her problems. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Findex Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Norkruuth Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries daggers. He wears a colorful flower in his scarlet crest. He has a dull look in his red eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Norkruuth was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Pacifist. Bonds: Attractive. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Norkruuth Baharoosh, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Drifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. His feathered hat is riddled with cuts and holes. His yellow eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Drifting Of Wine, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 90 pp.


Social Check DCs


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a violet coat with white slacks. He has a moderate pudge and is not very fit. He wears his auburn hair up. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Glim was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Glim Horcusporcus, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Chalcedony (80 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs

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