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NPC Generator

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Advanced [show]


Berrian Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Elves.

History: Berrian was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Philantrophist. Flaws: Racist. Bonds: Family, Religious. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Berrian Firahel, Male Elf Sorcerer 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)5 (-3) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Astaro Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born several months after her father was called into army service. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist, Artistic. Bonds: Job, Military. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Astaro Enigma, Female Tiefling Sorcerer 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2900 sp. Azurite (13 gp). Red-brown spinel (60 gp). Red garnet (60 gp).


Social Check DCs


Salanop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Salanop was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Salanop Timbers, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Chain shirt.


Social Check DCs


Jheri Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She carries with her a set of bows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her gold crest is heavily combed to the left. She has a dull look in her gold eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Tiefling compassion.

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Immigrant, In love. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Jheri Beryntolthropal, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 340 gp.


Social Check DCs


Curran Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries clubs. His golden hair is knotted and matted. His blue eyes peer out from beneath his broad white hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Curran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Curran Sunmeadow, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Good lock.


Social Check DCs


Lamlis Othronus, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Navigator business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has worked as a Navigator like his mother before him.

Motivation: A strong sense of loyalty to Tabaxi people; and further expansion of business

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Lamlis Othronus, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)6 (-2) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Gargax Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple green robe with brown stripes complete with hood, and carries bastard swords. He has wavy blue crest. His red eyes peer out from beneath his wide-brimmed green hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He worked as a nervous Baker and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Nature, Job. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Gargax Norixius, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)15 (+2) 17 (+3)7 (-2)
Skills Animal Handling +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Black pearl (300 gp).


Social Check DCs


Kallista Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears baggy green pantaloons and a red scarf. She wears a Stetson hat to cover her moderate length silver hair. This white eyed westerner is not easily forgotten.

Personality: She acts crazy and hedonistic. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Kallista hails from a village terrorized by orcs. Her childhood dream was to be a Roofer, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Hedonist, Ugly. Bonds: Job, Enemies. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Kallista Bedlam, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His white hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Lewis studied abroad. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Justice, Gifted, Persistence. Bonds: Attractive, Family. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Lewis Gracey, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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