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NPC Generator

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Advanced [show]


Don Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has blonde hair. His eyes, though not visible through his cowl, are blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Disciplined, Logical. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Don Wilmont, Male Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. Star rose quartz (30 gp). Blue quartz (14 gp). Red-brown spinel (110 gp). 4 Smokesticks.


Social Check DCs


Nimble Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His brown fur, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Pacifist, Gifted. Bonds: Immigrant, Attractive, Enemies. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Nimble Of World, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Spring Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He has no fur. He has gleaming, smiling blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He got into the Courier business at a young age. His childhood dream was to be a Jeweler, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Spring Moon, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Superior lock.


Social Check DCs


Ahlyssa Ainsworth, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her hair is white and curly. Her eyes are green.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to loving parents in a slum to the east. A freak accident while working with her Ruler mother left her crippled. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Ahlyssa Ainsworth, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Deep blue spinel (200 gp).


Social Check DCs


Berrian Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his golden hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Bricklayer and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Berrian Caerdonel, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Frouse Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, and carries shortspears. His white hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Frouse studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Gifted. Flaws: Fearful, PTSD. Bonds: Criminal record. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Frouse Loofollue, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 11 (+0)4 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Burgell Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears many layers of old clothing at all times, marred by teas. He has a small bristly mustache and wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Gardener, but he got bored and became a Hunter. He became a Hunter soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Cynical, Addict. Bonds: Poor, Job. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Burgell Fapplestamp, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Aquamarine (200 gp). 1 Banded mail.


Social Check DCs


Hadarai Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries a battered shield and tarnished dagger as well. With bright golden hair and a scraggly beard. His hazel eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Hadarai Firahel, Male Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 17 (+3)6 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Nedda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. Her white hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nedda is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Tanner, Nedda learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Tanner for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Nedda High-hill, Female Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp.


Social Check DCs

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