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NPC Generator

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Advanced [show]


Gynnie Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears rags and sports a simple walking cane. Her auburn hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Gynnie studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Gynnie Glenfellow, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp.


Social Check DCs


Erevan Raethran, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Erevan's homeland. Erevan decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Erevan Raethran, Male Elf Sorcerer 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Rhodochrosite (9 gp).


Social Check DCs


Cressel Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He very much looks the part of a Sculptor. His blue hair is drawn into a tight pony tail with a skull scrunchie. He has red eyes.

Personality: Cressel is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cressel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cressel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Sculptor.

Motivation: He feels kind of lost in life; and marry his brother to traveling adventurers

Flaws: Depressed. Bonds: Job, Slave, Criminal record, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cressel Twist, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)17 (+3) 9 (-1)7 (-2)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Orc, Aquan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 200 gp. 3 Alchemist’s fire.


Social Check DCs


Guy Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is physically well-built. With bright black hair and a scraggly beard. His eyes are brown and beady.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a giants raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is content; and someone believes him a fraud

Flaws: Ugly, Mundane. Bonds: Family, Immigrant, Enemies. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Guy Skelton, Male Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Lorilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is silver and curly. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a very good compulsive liar and kleptomaniac.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is wracked by social anxiety; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Slave, Job. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Lorilla Leffery, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp.


Social Check DCs


Barbena Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her left leg appears badly burned and disfigured. Her silver hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Barbena was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Barbena Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. Obsidian (14 gp). 1 Half-Plate.


Social Check DCs


Pennie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). Her blonde hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As long as the job gets done she does not care how it got done.

History: Pennie was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural human artifacts is her passion

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Pennie Stoutman, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs


Three Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. Her fur is cinnamon and curly. Her blue eyes lackadaisically let the world flow into them.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is skeptical of what others tell her and is slow to trust.

History: When she was but 8 years old her parents immigrated from the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Three Of Winter, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 gp. Eye agate (10 gp). Red spinel (120 gp). Coral (120 gp).


Social Check DCs


Ida Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, constantly wearing a yellow suit, grey shirt, and white tie. She has slicked back auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: She comes from a rich northern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ida took refuge in the ruined castle and found the beat up shield and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels that her past leaves her morally obligated to help

Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Ida Firahel, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs

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