Nimble Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her brown robe and has her club always slung over her shoulder. She has styled her white fur well, parting it to the right. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Tanner, who enjoyed hunting, Nimble was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Philantrophist, Logical. Bonds: Attractive, Nature, Rich. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Alexandre Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing colorful clothing, dressed as a Architect. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Henry Tyndall, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His silver hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He feels threatened by others; and he has money and likes to spend it
Flaws: Addict, Greedy, Impulsive, Fearful. Bonds: Rich, Mentor. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Akta Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blue hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Antagonistic. Bonds: Slave, Religious, Mentor. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp.
Beloril Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in a clean brown cloak covering his clean studded leather, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and to unite with his sister
Flaws: Disease. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He wears his white fur down. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a brothel owner, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Shy. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 6 (-2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Celestial, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Jade (70 gp). Chrysoprase (50 gp).
Drenna Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. She wears her hair in dreadlocks. Her blue eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Flaws: Cynical. Bonds: Attractive, Rich, Military, Nature. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp.
Arha Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her golden hair is slicked back into a classic pompadour. Her fierce amber eyes like to dwell on things.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: The child of eastern immigrants she idolized her mother. In her 14th year, her parents were killed by a gnolls raid, leaving Arha alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Fighting, Athletic. Flaws: Mundane, Selfish. Bonds: Immigrant, Enemies. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Banded agate (7 gp).
Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His long green crest is drawn into a two foot long braid. His gold eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Justice, Optimist, Persistence. Bonds: Attractive, Nature. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Tiger eye turquoise (15 gp). Golden pearl (140 gp). Aquamarine (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
