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NPC Generator

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Advanced [show]


Left-Handed Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with Stetson hat. His long orange fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Religious, Has a crush. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Left-Handed Paws, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Gerbo Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. His black hair is greasy and uncared for. He has brown eyes.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerbo is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted divine powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Gerbo Bafflestone, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. This hazel eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Religious. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Huckabee, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. 2 Thunderstones.


Social Check DCs


Shivering Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Shivering grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Insomniac, Shy, Fearful, Ugly. Bonds: Adventurer. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shivering Plume, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Nimble Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. Her fur, while still mostly white, has prominent grey streaks. She has several tiny aquamarine earrings on each ear.

Personality: Nimble wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of southern immigrants she idolized her father. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Forgetful. Bonds: Immigrant, Rich, Job. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Nimble Timber, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Merihim Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His red hair is braided into rings. He has red eyes and a black hat with a violet feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Merihim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Flaws: Mundane, Insomniac. Bonds: Religious, Enemies. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Merihim Mayhem, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 16 (+3)18 (+4)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1100 sp.


Social Check DCs


Roland Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has styled his auburn hair well, parting it to the left. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with painting.

History: He got into the Apothecary business at a young age. His childhood dream was to be a Doctor, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Roland Thackeray, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. Tiger eye turquoise (16 gp).


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Slave. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Adran Xistsrith, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Alston Reese, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man is dressed in a clean tan cloak covering his clean studded leather. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the west. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and to be a map maker again

Ideals: Pacifist. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Alston Reese, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs

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