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NPC Generator

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Advanced [show]


River On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments

History: River hails from a village terrorized by dire rats. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: She is content; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Mason

Voice: American accent

Attributes [hide]

River On the Mountaintop, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Darkwood Buckler.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. He has a black handlebar mustache and slicked back black hair. His thin eyebrows rest above his beady green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Cockaby studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Rolen Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan armored body suit, with a simple red line shooting up and back down. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out west to avoid the crime he committed. He was granted druidic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Rolen Caerdonel, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Juliana Washington, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown cloak and cross-gartered red stockings. She has no hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Stableman

Voice: German accent

Attributes [hide]

Juliana Washington, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Oda Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is blonde. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a Stableman, her father struggled to pay the bills. In her 10th year, her parents were killed by a brigands raid, leaving Oda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Oda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Enemies. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Oda Maekkelferce, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is physically well-built. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently the stress of being a Sailor has made it difficult for him to sleep.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Mentor, Guardian. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Charles Mitchell, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Zepar Trust, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears green painted combat armor at almost all times. He has styled his white hair well, parting it to the right. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Zepar hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zepar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and someone believes him a fraud

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Zepar Trust, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Sardonyx (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Fenriz Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He carries a battered spear and tarnished crossbow as well. His blue hair is kept up in a ponytail inside a small hat. He has gold eyes and a black hat with a yellow feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Fenriz Sympathy, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 6 (-2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. Freshwater pearl (12 gp).


Social Check DCs


Ovina Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many brown ritualistic tattoos. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Ovina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ovina's mother didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Ovina Rakankrak, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 40 gp.


Social Check DCs

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