Ozyman Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ozyman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ozyman's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
Burgell Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Religious, Criminal record, Nature. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Keth Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair is heavily combed to the left. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Keth took refuge in the large cave and found the beat up bow and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Professionalism, Justice, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp. 1 Holy water.
Thervan Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. He is very pretty but has cold, dead eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Thervan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thervan's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Opinionated. Flaws: Selfish, Antagonistic, Insomniac. Bonds: Attractive. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mugrunden Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His green crest is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of northern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Disciplined. Flaws: Fearful, PTSD. Bonds: Immigrant, Family. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Moon Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He is portly but not overly obese. His orange fur is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the west. A freak accident while working with his Carpenter father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away; and he wants to get laid
Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Immigrant, Has a crush. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Carnelian (60 gp).
Darrow Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear red tank tops with tan pants. His tied-back hair is golden. His amber eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. Darrow was born on a far western forest where he grew up under the tutelage of his father, an expert Actor. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Immigrant. Occupation: Actor
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 17 (+3) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp. Citrine (60 gp). Tiger eye turquoise (13 gp). Coral (150 gp).
Virra Beren, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman typically wears tan cloth garments or leather armor. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Virra will drive conversation. She has a minor phobia of water and hates getting wet.
History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion.
Ideals: Extrovert. Flaws: Ugly, Fearful, Racist. Bonds: Poor. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Chalcedony (30 gp).
Jabbie Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a hunchback. His chestnut hair is still thick. He has several tiny sapphire earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of a Engraver, who enjoyed hunting, Jabbie was taken on many hunting expeditions. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
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