Siffress Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. She has wavy golden hair. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with poetry.
History: She comes from a rich western family. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has never given up on her poetry dream.
Motivation: She's in love; and to settle down with her crush
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Rich, Has a crush. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Obsidian (4 gp). Pink pearl (80 gp). Emerald (1500 gp). Azurite (4 gp). Jet (80 gp). Chalcedony (80 gp). Amethyst (80 gp). Alexandrite (700 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dench Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy white suit. He keeps his long auburn hair kept up in a rat tail. He has blue eyes and a white hat with a brown feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: Dench was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Cynical, Fearful, Mundane. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Moss agate (6 gp). Zircon (50 gp). Aquamarine (1000 gp). Banded agate (6 gp). Brown-green garnet (110 gp). Azurite (6 gp). Jasper (50 gp). Banded agate (6 gp). Deep blue spinel (1000 gp). Lapis lazuli (6 gp). Jade (110 gp). Zircon (50 gp). Freshwater pearl (6 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item.
Vicky Watson, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her head has been shaved. She has a dull look in her hazel eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.
Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage
Flaws: Ugly, Greedy. Bonds: Family, Adventurer. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 48 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Smoky quartz (30 gp). Red garnet (80 gp). Coral (80 gp). Blue quartz (8 gp). Blue quartz (8 gp). 1 Medium magic item.
Elizabeth Windsor, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears bulky brown painted plate armor, and her gloved hand is found clutching a scimitar. Her black hair is kept up in a ponytail inside a Stetson hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.
History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Red garnet (150 gp). Violet garnet (1400 gp). Chrysoprase (60 gp). Freshwater pearl (6 gp). Amethyst (150 gp). Silver pearl (150 gp). Zircon (60 gp). Zircon (60 gp). Iolite (60 gp). Banded agate (6 gp). Pink pearl (150 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.
Akmen Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is brown and very short. He has gleaming, smiling silver eyes.
Personality: Akmen is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Slave Trader profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now owns his own business.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Job, Rich. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 34 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Red-brown spinel (100 gp). Alexandrite (300 gp). Red spinel (100 gp). Deep blue spinel (300 gp). Golden pearl (100 gp). Lapis lazuli (14 gp). Chrysoprase (60 gp). Alexandrite (300 gp). Black star sapphire (800 gp). Rock crystal (60 gp).
Arumawann Turen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He wears his white hair up. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Arumawann was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arumawann's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arumawann was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Enemies. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Chrysoprase (70 gp). Hematite (8 gp). Hematite (8 gp). Jade (140 gp). Sard (70 gp). Rich purple corundum (1600 gp). Red garnet (140 gp). Coral (140 gp). Hematite (8 gp). Fire opal (1600 gp). Violet garnet (600 gp). Sard (70 gp). Coral (140 gp). Bloodstone (70 gp). Deep green spinel (140 gp). 1 Medium magic item.
Abad Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears baggy black pantaloons and a brown scarf. His whole body is exceptionally muscular. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Abad lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 114 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Cloth of gold vestments (30 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1100 gp). Silver ewer (90 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (90 gp). 1 Medium magic item.
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