Jarsali Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. She has moderate length golden hair. She has gleaming, smiling green eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the west to a Masseuse, Jarsali learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She left for the west, certain she would find work there.
Motivation: A strong sense of loyalty to Tiefling people; and she's in love
Flaws: Antagonistic, Racist. Bonds: Has a crush, Job, Immigrant. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Golden yellow topaz (700 gp). Chalcedony (20 gp). Bloodstone (20 gp). Onyx (20 gp). Jade (100 gp). Freshwater pearl (16 gp). Amethyst (100 gp). Coral (100 gp).
Antrara Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She wears a faded coat and loose pants complete with top hat, and her gloved hand is found clutching a nunchaku. She keeps her gold crest in a flapper bob. She has a dull look in her red eyes.
Personality: She is overprotective of those who hire her services. Further she is a bit of a stoner and is frequently out of it.
History: Antrara lived on a farm with her father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Antrara has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Addict, Disease. Bonds: Guardian, Family, Enemies. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Azurite (14 gp). Onyx (30 gp). Blue star sapphire (1600 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his purple hair. His fierce silver eyes like to dwell on things.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Nirgel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist. Bonds: Poor, Slave, Attractive. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Bloodstone (60 gp). Star rose quartz (60 gp). Sardonyx (60 gp). Citrine (60 gp). Banded agate (9 gp). Deep blue spinel (600 gp). Chalcedony (60 gp). Moonstone (60 gp). Red-brown spinel (90 gp). Onyx (60 gp). Red spinel (90 gp). Silver pearl (90 gp). Black pearl (600 gp). Rich purple corundum (800 gp). Iolite (60 gp).
Valafar Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large black jacket. His hair is brown and curly. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was a Scribe, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has been saving his money to try and buy his brother's freedom.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Fighting. Flaws: PTSD. Bonds: Poor, Family, Job. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Deep blue spinel (1300 gp). Alexandrite (1300 gp). Smoky quartz (40 gp). Peridot (40 gp). Freshwater pearl (11 gp). Hematite (11 gp). Azurite (11 gp). Lapis lazuli (11 gp). Sard (40 gp). Hematite (11 gp). Amber (140 gp). Rich purple corundum (900 gp). Lapis lazuli (11 gp). Black pearl (1300 gp).
Oppah Reese, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an entirely blue suit with green socks and a vest with buckled shoes. She keeps her long brown hair kept up in a rat tail. She wears large thick round spectacles.
Personality: Calm and collected, she is a well trained Engraver. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born on a small isolated farm. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Ideals: Entrepeneur. Bonds: Job, Nature, Family. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 103 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Draconic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Black velvet mask with numerous citrines (170 gp). An abacus with copper, silver and gold markers (170 gp). A delicate brass dragon egg (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meriele Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a yellow tunic with white highlights, and long violet pants that bunch up around her shoes. With bright white hair. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Animal Trainer, Meriele learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor.
Ideals: Passionate. Flaws: Disease. Bonds: Job, Slave. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item. 1 Medium magic item.
Dench Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears white cloth garments or leather armor. He is an epitome of beauty. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.
Personality: He can speak with the recently deceased. He takes great joy in being the best Layabout in town.
History: Dench hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Rich. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Emerald (700 gp). Jet (40 gp). Hematite (8 gp). Zircon (30 gp). Black opal (700 gp). Jasper (30 gp). Chrysoprase (30 gp). Pink diamond (2000 gp). White pearl (40 gp). Jacinth (2000 gp). Sard (30 gp). 1 Medium magic item.
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