Zûmug Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white tunic with black highlights, and long yellow pants that bunch up around his shoes. His feathered hat is riddled with cuts and holes. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Zûmug never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy. Bonds: Adventurer, In love, Nature, Rich. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Aquamarine (700 gp). Freshwater pearl (16 gp). White pearl (130 gp). Alexandrite (700 gp). White pearl (130 gp). Deep green spinel (130 gp). Hematite (16 gp). Carnelian (80 gp). Tourmaline (130 gp). Canary diamond (7000 gp). Azurite (16 gp). 1 Medium magic item.
Raam Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a fancy black suit. His silver hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.
History: Raam was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister
Ideals: Optimist. Flaws: Insomniac, Greedy. Bonds: Attractive, Family, Job. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 17)
Armor Class 8
Hit Points 62 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Violet garnet (200 gp). Banded agate (8 gp). White pearl (90 gp). Hematite (8 gp). Jet (90 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). Star rose quartz (60 gp). Peridot (60 gp). Banded agate (8 gp). Onyx (60 gp). 1 Medium magic item. 1 Medium magic item.
Harvest Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.
History: Born in the east to a Fletcher, Harvest learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Fletcher.
Motivation: Expand his business; and to be a jeweler again
Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Job, Attractive. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Blue sapphire (600 gp). Carnelian (60 gp). Deep green spinel (110 gp). Brown-green garnet (110 gp). Violet garnet (600 gp). Emerald (600 gp). Red-brown spinel (110 gp). Jade (110 gp). Jasper (60 gp). Deep blue spinel (600 gp). Lapis lazuli (12 gp). Banded agate (12 gp). Star ruby (600 gp). Carnelian (60 gp). Jade (110 gp). Alexandrite (600 gp). Eye agate (12 gp). Coral (110 gp). Chalcedony (60 gp). Alexandrite (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hatae Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, black shirt, and tan tie. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is long and white with streaks of chestnut, and is pulled back with small tan clips. She has several tiny amethyst earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and sabotage a competitor
Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Sard (70 gp). Golden yellow topaz (1100 gp). Red-brown spinel (140 gp). Silver pearl (140 gp). Rose (70 gp). Malachite (7 gp). Violet garnet (1100 gp). Malachite (7 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (7 gp). Black opal (600 gp). Tourmaline (140 gp). Rhodochrosite (7 gp). Star rose quartz (70 gp). Golden yellow topaz (1100 gp). Black opal (600 gp). Chrysoberyl (140 gp). Emerald (600 gp). 1 Medium magic item.
Emerald Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her Stetson hat is riddled with cuts and holes. She has several tiny aquamarine earrings on each ear.
Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 15
Hit Points 117 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp). Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Gerard Hale, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Ideals: Optimist, Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Slave. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Tourmaline (110 gp). Rich purple corundum (1200 gp). Aquamarine (1300 gp). Zircon (70 gp). Jacinth (2000 gp). Blue sapphire (1200 gp). Black pearl (1300 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Alexandrite (1300 gp).
Donaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports green clothing, slightly heavier than average wear. His black crest is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a baker and was forced into it by his family
Ideals: Gifted, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Blue quartz (10 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Deep green spinel (40 gp). Jasper (20 gp). Hematite (10 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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