John Chester, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Carter. With bright black hair and a scraggly beard. His violet eyes peer out from beneath his broad grey hat.
Personality: This man loves dancing and to teach people dancing more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic, Impeccable. Bonds: Nature, Adventurer. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 116 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 13000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (2900 gp). Old masterpiece painting (1000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2900 gp). Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). Carved bone or ivory statuette (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dalaba Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is greasy and uncared for. She has a dull look in her green eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Dalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Sellsword like her father before her.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Rich, Job, Adventurer, Military, Nature. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 104 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Eye agate (7 gp). Violet garnet (700 gp). Black pearl (700 gp). Azurite (7 gp). Bloodstone (30 gp). Moonstone (30 gp). Iolite (30 gp). Coral (70 gp). Blue quartz (7 gp). Smoky quartz (30 gp). Chrysoberyl (70 gp). Blue quartz (7 gp). Amethyst (70 gp). Tiger eye turquoise (7 gp). Sardonyx (30 gp). Star rose quartz (30 gp). Zircon (30 gp). Black star sapphire (1100 gp). Sardonyx (30 gp). Tiger eye turquoise (7 gp).
Nedda High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is generally shirtless and showing off her tattooed chest. Her brown hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.
History: She was born in the east, but her parents moved at a very young age to the west. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Flaws: Addict. Bonds: Adventurer, Immigrant, Job. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 130 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Iolite (30 gp). Jasper (30 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Bloodstone (30 gp). Sard (30 gp). Alexandrite (500 gp). Deep green spinel (90 gp). Moss agate (12 gp). Rhodochrosite (12 gp).
Richard Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves music and to teach people music more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Artistic. Bonds: Attractive, Slave, Nature. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 65 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Jade (140 gp). Golden yellow topaz (1600 gp). Malachite (11 gp). Sard (70 gp). Tourmaline (140 gp). Aquamarine (1600 gp). Freshwater pearl (11 gp). Deep blue spinel (1600 gp). Peridot (70 gp). Obsidian (11 gp). Coral (140 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). Tiger eye turquoise (11 gp). Violet garnet (1600 gp). Black star sapphire (1100 gp). Blue sapphire (1100 gp). Deep blue spinel (1600 gp). Citrine (70 gp). Malachite (11 gp). 1 Medium magic item.
Yurgunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a long golden ponytail with little hanging trinkets. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also hits on women, regardless of circumstances.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Slave Trader father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To settle down with her crush.
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Has a crush, Mentor. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (70 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His brown fur is kept up in a ponytail inside a top hat. His eyes are green and catlike.
Personality: Drifting is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: The child of a Servant, who enjoyed hunting, Drifting was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. Now he works as a music tutor during his time off.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Extrovert, Artistic, Logical. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 73 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: Silver pearl (130 gp). Obsidian (13 gp). Black opal (1000 gp). Violet garnet (500 gp). Bloodstone (20 gp). Peridot (20 gp). Tiger eye turquoise (13 gp). Rock crystal (20 gp). Moss agate (13 gp).
Hirrathak Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a green cloak and cross-gartered white stockings. His silver crest is smooth and relatively long. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Hirrathak was born in the north. At a young age he loved to build and create. When Hirrathak reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Meet up once more with his childhood friend; and he has a crush on the local stableman
Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Sapphire pendant on gold chain (1500 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

