Rangrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Rangrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Artistic. Bonds: Rich, Adventurer, Military. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 132 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item.
Eberdeb Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them
History: Eberdeb hails from a village terrorized by gnolls. Eberdeb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and to unite with his brother
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer, Family. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 165 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 15000 gp. Cloth of gold vestments (70 gp). Finely wrought small gold bracelet (20 gp). Fire opal pendant on a fine gold chain (1800 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Old masterpiece painting (1800 gp). 1 Medium magic item.
Jheri Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman usually wears her black robe and has her longsword always slung over her shoulder. Her clothes are grease stained in places. She wears her bronze crest up. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south her family was never financially stable. Jheri was born on a far southern island where she grew up under the tutelage of her father, an expert Fortune-teller. She got away from her former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 7
Hit Points 117 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 4 (-3) | 15 (+2) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Undercommon
Attacks Melee +11 / 5d4+5, Ranged +3 / 5d4-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. A roughly beaten golden orb (150 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (150 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A necklace of small pink pearls (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Golden circlet with four aquamarines (5000 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (150 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Cloth of gold vestments (150 gp). Jeweled electrum ring (4000 gp).
Pyra Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black coat over a tan low-cut shirt, and a deerstalker hat upon her head. Her black hair is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Pyra was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Pyra's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A deep hatred of dire rats; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 19 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 5 (-3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Rose (80 gp). Amethyst (110 gp). Coral (110 gp). Chrysoprase (80 gp). Alexandrite (600 gp). Hematite (6 gp). Tourmaline (110 gp). Rock crystal (80 gp). Fiery yellow corundum (900 gp). Deep blue spinel (600 gp). Brown-green garnet (110 gp). Star ruby (900 gp). Azurite (6 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Ansley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. Her black hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: She was born in the west. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the west, certain she would find work there.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Persistence, Gifted. Bonds: Rich, Attractive, Immigrant, Religious. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 19)
Armor Class 6
Hit Points 119 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 3 (-4) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +2 / 5d8-4, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1800 pp. Aquamarine (600 gp). Jade (140 gp). Carnelian (30 gp). Deep blue spinel (600 gp). White pearl (140 gp). Alexandrite (600 gp). Fire opal (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Breena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear tan clothing when she does not wear armor. Her white hair is still thick. Her eyes, though not visible through her cowl, are gray.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.
Motivation: She is greedy; and money/treasure
Flaws: Ugly, Lazy, Insomniac. Bonds: Military, Rich. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Smoky quartz (60 gp). Rose (60 gp). Alexandrite (1500 gp). Star rose quartz (60 gp). Jasper (60 gp). Banded agate (10 gp). Jade (60 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Black opal (400 gp). Tourmaline (60 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stannor Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His brown hair is thinning but still full. His fierce blue eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: Stannor was born in the south. At a young age he loved to build and create. A freak accident while working with his Architect father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To share knowledge with the world; and regain custody of his son
Ideals: Logical, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Aquamarine (300 gp). Rhodochrosite (12 gp). Deep green spinel (70 gp). Golden yellow topaz (300 gp). Azurite (12 gp). Blue quartz (12 gp). Malachite (12 gp). Blue quartz (12 gp). Jet (70 gp). Moonstone (30 gp). 1 Medium magic item.
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