Valafar Sly, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His brown hair, when down, is lengthy. His gold eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant, Poor. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Obsidian (9 gp). Jasper (30 gp). Smoky quartz (30 gp). Eye agate (9 gp). Eye agate (9 gp). Red-brown spinel (140 gp). Silver pearl (140 gp). Alexandrite (1200 gp). Jet (140 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Jade (140 gp). Aquamarine (1200 gp). Smoky quartz (30 gp). Jasper (30 gp). Brown-green garnet (140 gp). Onyx (30 gp). 1 Medium magic item.
Emmeline Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a yellow poncho over her likewise colored trousers and shirt. She has wavy white hair. Her eyes are violet.
Personality: She dislikes all the random violence that takes place in the north. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A powerful brothel owner made her what she is. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: She wants to get laid.
Ideals: Pacifist. Bonds: Has a crush, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Iolite (40 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp). Lapis lazuli (7 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Deep green spinel (160 gp). Amethyst (160 gp). 1 Medium magic item.
Osah Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: 4'8" and muscular, this northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. Osah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Osah was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her dancing dream.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Alexandrite (200 gp). Blue quartz (5 gp). Star rose quartz (70 gp). Coral (40 gp). Pink pearl (40 gp). Rhodochrosite (5 gp). Chalcedony (70 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Eye agate (5 gp). Deep blue spinel (200 gp). Eye agate (5 gp). Golden yellow topaz (200 gp). Peridot (70 gp). Black pearl (200 gp). Chrysoprase (70 gp). 1 Medium magic item. 1 Medium magic item.
Broce Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Broce embodies much of what other species detest in the Gnomes. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Broce was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Persistence, Athletic. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Fisher
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Large well-done wool tapestry (400 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duvamil Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her auburn hair is heavily combed to the left. She wears large thick round spectacles.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Duvamil studied abroad. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by drow. Duvamil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She wants revenge against drow; and a deep hatred of drow
Ideals: Joker, Gifted. Bonds: Poor, Enemies, Slave. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 900 pp. Deep green spinel (150 gp). Golden yellow topaz (800 gp). Eye agate (16 gp). Black pearl (800 gp). Fiery yellow corundum (700 gp). Malachite (16 gp). Freshwater pearl (16 gp). Chalcedony (40 gp). Obsidian (16 gp). Golden yellow topaz (800 gp). Malachite (16 gp). Red spinel (150 gp). Chalcedony (40 gp). Hematite (16 gp). Chalcedony (40 gp). Carnelian (40 gp).
Erdan Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Adventurer, Mentor. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 121 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp. Gold and ruby ring (8000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Jeweled gold crown (7000 gp). Solid gold idol (1100 gp). 1 Major magic item.
Dagnal Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Sellsword uniform. She has a moderate pudge and is not very fit. Her hair is short and silver. Her green eyes lackadaisically let the world flow into them.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants to open a new tavern; and to be a brewer again
Ideals: Gifted, Professionalism. Bonds: Job, Nature. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 145 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 19 (+4) | 10 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 19
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (140 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (200 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A roughly beaten golden orb (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver chalice with lapis lazuli gems (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold music box (4000 gp). A small bag of saffron. (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

