Hamil Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. His blonde hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Hamil was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hamil took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Ugly, Cynical, Insane, Impulsive. Bonds: Nature. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 65 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Stacee Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her black hair. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. Stacee abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bimpnottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her tan robe. She carries with her a set of longswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her black hair is kept up in a ponytail inside a Stetson hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Bimpnottin studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Fighting, Gifted, Philantrophist. Bonds: Nature, Immigrant. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Azurite (5 gp). Carnelian (50 gp). Moss agate (5 gp). Pink pearl (70 gp). Golden pearl (70 gp). Obsidian (5 gp). Rose (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ronk Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'8" and wears tight fighting clothing, which leaves very little to the imagination. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Rich, Slave. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Black pearl (1200 gp). Rose (50 gp). Red garnet (40 gp). Red garnet (40 gp). Rock crystal (50 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Jade (40 gp). Blue quartz (5 gp). Golden yellow topaz (1200 gp). Jacinth (8000 gp). Sard (50 gp). White pearl (40 gp). Black pearl (1200 gp). Black pearl (1200 gp). Citrine (50 gp). Hematite (5 gp). Moss agate (5 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Lapis lazuli (5 gp). Aquamarine (1200 gp). 1 Medium magic item. 1 Medium magic item.
Gorgûm Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears his silver hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorgûm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Fighting, Artistic, Logical. Bonds: Religious, Family. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A delicate silver chain set with a tourmaline (100 gp). Gold music box (3000 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (600 gp). Gold and ruby ring (5000 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Brass mug with jade inlays (600 gp).
Hugh Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are likewise green. His teeth are white and perfect.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Disease, Selfish. Bonds: Attractive. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Silver ewer (40 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ogg Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His long silver hair reaches down to his waist. This brown eyed northerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and he is content
Ideals: Joker, Justice. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1000 pp. Rock crystal (50 gp). Hematite (5 gp). Golden pearl (160 gp). Black star sapphire (500 gp). Golden yellow topaz (1000 gp). Fire opal (500 gp). Emerald (500 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Moss agate (5 gp). Jade (160 gp). Sard (50 gp). Amber (160 gp). Iolite (50 gp). Obsidian (5 gp). Alexandrite (1000 gp). Chrysoprase (50 gp). Star ruby (500 gp). Red garnet (160 gp). Sardonyx (50 gp). Jasper (50 gp). Alexandrite (1000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
