Bertram Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Dilettante does. He keeps his long blonde hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the east, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: To be a Glassblower again; and he'd like to take his coworkers down a peg
Ideals: Logical, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. 1 Medium magic item.
Heward Coombs, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears skinny pants and wears a grey and red robe with the hood down. His blonde hair is heavily combed to the right. His eyes are violet and catlike.
Personality: Calm and collected, he is a well trained Hunter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Optimist. Bonds: Job, Rich. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Tiger eye turquoise (15 gp). Moss agate (15 gp). Bloodstone (60 gp). Golden yellow topaz (1400 gp). Malachite (15 gp). Chrysoprase (60 gp). Chalcedony (60 gp). Fiery yellow corundum (1200 gp). Pink pearl (110 gp). Blue quartz (15 gp). Golden yellow topaz (1400 gp). Jet (110 gp).
Shamil Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear tan pants and tee shirts. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. She hasn't told them the truth, but wants to settle down with them.
Motivation: To unite with her sister; and wants her loneliness to end
Ideals: Joker. Flaws: Shy. Bonds: Rich, Has a crush, Family. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran, Auran
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (170 gp). Gold dragon comb with red garnet eye (1800 gp).
Findex Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her black crest is singed and shortened. She has a tattooed face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Findex does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Findex was left her father's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Disease, Depressed. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Auran, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1800 pp. A roughly beaten golden orb (80 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (500 gp). Cloth of gold vestments (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). A delicate brass dragon egg (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold dragon comb with red garnet eye (500 gp). Silver ewer (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (500 gp).
Bryseis Shame, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright green dresses and hats. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears an eyepatch.
Personality: Bryseis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a font of random trivia from the lore and stories she has discovered
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She inherited the family business which she has now maintained for 3 years.
Motivation: She has a crush on the local Apothecary; and balancing her hectic life and new mason responsibilities is difficult
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. 1 Minor magic item.
Peren Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a yellow armored body suit, with a simple brown line shooting up and back down. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon, Goblin
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Tourmaline (100 gp). White pearl (100 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Pink pearl (100 gp). Aquamarine (1100 gp). Deep green spinel (100 gp). Peridot (40 gp).
Serpent Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He very much looks the part of a Servant. His white fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are hazel.
Personality: Overbrimming with self-confidence, Serpent isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has achieved small success as a Servant.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable. Flaws: Forgetful, Disease. Bonds: Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 144 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Cloth of gold vestments (160 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (6000 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (6000 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (6000 gp). 1 Major magic item.
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