Balifra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head. She wears her silver hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balifra took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants her loneliness to end; and expand her business
Ideals: Justice. Flaws: Shy. Bonds: Job, Nature, Has a crush. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan, Orc, Infernal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Tarhun Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. He has dyed his greying gold crest a little too much giving a sharp gold color. His red eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Tarhun isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He loathes his own lifestyle.
Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 32 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. White pearl (60 gp). Alexandrite (1500 gp). 1 Medium magic item.
Tiaathque Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is black and very short. She tend to wears goggles to shield her eyes.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Detective.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Gifted. Bonds: Poor, Immigrant, Job, Nature. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Amethyst (40 gp). Moonstone (60 gp). Malachite (9 gp). Golden pearl (40 gp). Black pearl (800 gp). Rose (60 gp). Lapis lazuli (9 gp). Aquamarine (800 gp). Rock crystal (60 gp). Rose (60 gp). Golden pearl (40 gp). Jet (40 gp). Sardonyx (60 gp). Rhodochrosite (9 gp). Lapis lazuli (9 gp). Jade (40 gp). Aquamarine (800 gp). Carnelian (60 gp). Amethyst (40 gp). Malachite (9 gp).
Mara Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has a very tight haircut. Her eyes are a pleasant violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born the only child of a wealthy merchant. In her 15th year, her parents were killed by a goblins raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Joker, Impeccable, Entrepeneur. Bonds: Enemies. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 59 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (900 gp). Black velvet mask with numerous citrines (180 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (90 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item.
Shane Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His blonde hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in the west his family was never financially stable. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Alexandrite (800 gp). Alexandrite (800 gp). Rose (30 gp). Jet (130 gp). Deep blue spinel (800 gp). Malachite (9 gp). Aquamarine (800 gp). Deep green spinel (130 gp). Black pearl (800 gp). Deep green spinel (130 gp). Sard (30 gp).
Ghaliver Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Farmer does. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Job, Attractive. Occupation: Farmer
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy brown suit. He wears a colorful flower in his yellow fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 8 years.
Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job, Military, Family. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Red spinel (140 gp). Moss agate (8 gp). 1 Medium magic item.
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