Claira Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her kukri. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Claira was born in the east. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To get a good night's sleep; and she loathes her own lifestyle
Ideals: Persistence. Flaws: Insomniac, Depressed. Bonds: Rich. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp.
Sariel Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. She has wavy red hair. She has gleaming, smiling brown eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Sariel was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted from career to career and currently works as a Bather.
Motivation: She doesn't get along with people that don't share her tastes; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Military, Family, Job. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 40 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (120 gp). Jeweled anklet (3000 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Old masterpiece painting (2100 gp).
Loopmottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. She has shaved her head bald. She has brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a ruthless business woman, a trait she acquired from her father.
History: She was born on a small isolated farm. She has had some formal music training, and achieved minor success. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and retire the richest woman in the east
Ideals: Joker, Entrepeneur, Artistic, Athletic. Bonds: Attractive, Nature. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 137 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Einkil Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic, Passionate. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 128 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. 1 Medium magic item.
Nala Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her scarlet crest, when down, is lengthy. Her eyes are gold and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Sold as a small child to a slaver, Nala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered north to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Flaws: Mundane, PTSD. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Golden yellow topaz (1600 gp). Sardonyx (40 gp). Banded agate (14 gp). Hematite (14 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Amber (80 gp). Banded agate (14 gp). Rock crystal (40 gp). 1 Medium magic item.
Bucklal Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His long golden hair reaches down to his waist. His amber eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Peridot (40 gp). Chalcedony (40 gp). Jade (120 gp). Golden yellow topaz (200 gp). Blue sapphire (1600 gp). Banded agate (9 gp). Chalcedony (40 gp). Emerald (1600 gp). Moss agate (9 gp). Moonstone (40 gp). Star rose quartz (40 gp). Chrysoprase (40 gp). Blue sapphire (1600 gp). Lapis lazuli (9 gp). Deep green spinel (120 gp). Carnelian (40 gp). Eye agate (9 gp). Peridot (40 gp). Jasper (40 gp). 1 Medium magic item.
Lance Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with blue highlights, and long green pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are brown and beady.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: Lance hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Alexandrite (1600 gp). Lapis lazuli (5 gp). Aquamarine (1600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
