Fallthra Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this woman wears a robe, a symbol of the four houses of cards around her neck, and a hand crossbow on her belt. She wears a colorful flower in her chestnut hair. Her eyes are amber and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Fallthra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Jeweled gold crown (4000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1100 gp). 1 Medium magic item.
Einkil Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, constantly wearing a grey suit, red shirt, and pastel tie. His white hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. Einkil was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Dyer. He's since become an addict/alcoholic.
Motivation: To be a Shoemaker again.
Ideals: Professionalism. Flaws: Addict. Bonds: Job, Rich, Immigrant. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Bloodstone (60 gp). Jasper (60 gp). Amber (60 gp). Aquamarine (800 gp). Iolite (60 gp). Moonstone (60 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). Emerald (900 gp). Golden yellow topaz (800 gp). Lapis lazuli (4 gp). Silver pearl (60 gp). Chrysoprase (60 gp). Freshwater pearl (4 gp). Red spinel (60 gp). Aquamarine (800 gp). Banded agate (4 gp). Obsidian (4 gp). Obsidian (4 gp). 1 Medium magic item.
Kerkad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green armored body suit, with a simple yellow line shooting up and back down. His copper crest is kept up in a ponytail inside a broad hat. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: He got into the Fletcher business at a young age. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and further expansion of business
Flaws: Ugly, Shy, Lazy. Bonds: Job. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Black velvet mask with numerous citrines (60 gp). Black velvet mask with numerous citrines (60 gp). Gold and topaz bottle stopper cork (1500 gp). Silver chalice with lapis lazuli gems (60 gp). Silver comb with moonstones (900 gp). Silver ewer (90 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large blue jacket. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 5 years old his parents immigrated from the north. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant, Nature. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. An abacus with copper, silver and gold markers (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Medium magic item.
Sybil Barlow, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears silk and lounges about seductively and is in decent physical shape. She has a very tight haircut. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.
History: A powerful slaver made her what she is. Sybil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sybil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many orcs want her driven away
Ideals: Professionalism. Bonds: Attractive, Nature, Mentor, Enemies. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 11000 gp. Sard (60 gp). Rich purple corundum (1100 gp). Star rose quartz (60 gp). Red-brown spinel (70 gp). Deep green spinel (70 gp). Jasper (60 gp). White opal (1100 gp). Hematite (13 gp). Blue star sapphire (1100 gp). Jade (70 gp). Smoky quartz (60 gp). Alexandrite (500 gp). Violet garnet (500 gp). Eye agate (13 gp). Brown-green garnet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Creega Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her brown hair is cut short. Her violet eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Creega embodies much of what other species detest in the Half-Orcs. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west, but her parents moved at a very young age to the south. A freak accident while working with her Actor father left her crippled. After a long history of fighting, Creega and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Golden pearl (100 gp). White opal (500 gp). Brown-green garnet (100 gp). Moss agate (4 gp). Jade (100 gp). Zircon (40 gp). Freshwater pearl (4 gp). Freshwater pearl (4 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gesrethe Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She is muscular with a powerful set of arms. Her scarlet crest is long and unkept. Her eyes are likewise red.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a island tribe. She was taken as a slave by a traveling circus and forced to perform She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Ugly, Shy, Hedonist. Bonds: Nature, Slave. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 40 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Rose (70 gp). Alexandrite (700 gp). Star rose quartz (70 gp). Deep blue spinel (700 gp). Hematite (10 gp). Aquamarine (700 gp). White pearl (70 gp). Coral (70 gp). Deep blue spinel (700 gp). Jasper (70 gp). Violet garnet (700 gp). Black pearl (700 gp).
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