Tim Tyndall, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his brown hair well, parting it to the right. His amber eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Tim lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and doesn't want to be a barrister and was forced into it by his family
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Family. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Red spinel (160 gp). Banded agate (15 gp). Rock crystal (40 gp). White opal (1200 gp). Golden yellow topaz (700 gp). Fire opal (1200 gp). Smoky quartz (40 gp). Amethyst (160 gp). Freshwater pearl (15 gp). Coral (160 gp). Peridot (40 gp). Freshwater pearl (15 gp). Red-brown spinel (160 gp). Hematite (15 gp). Carnelian (40 gp). Deep green spinel (160 gp). Sardonyx (40 gp). Golden pearl (160 gp). Eye agate (15 gp). 1 Medium magic item.
Nirgel Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his warhammer. His right leg appears badly burned and disfigured. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: To be a Spice Merchant again.
Ideals: Artistic. Bonds: Job, Poor. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Iolite (30 gp). Blue quartz (6 gp). Red-brown spinel (120 gp). Jasper (30 gp). Freshwater pearl (6 gp). Fiery yellow corundum (1300 gp). Moss agate (6 gp). Bloodstone (30 gp). Bloodstone (30 gp). Smoky quartz (30 gp). Lapis lazuli (6 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Aquamarine (500 gp). Rock crystal (30 gp). Tourmaline (120 gp). Onyx (30 gp). Black pearl (500 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hupe Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Hupe has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Insane, Secretive, Disease. Bonds: Attractive. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 108 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 4 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 15000 gp. Obsidian (16 gp). Black opal (1300 gp). Jasper (50 gp). Rock crystal (50 gp). Sard (50 gp). Azurite (16 gp). White opal (1300 gp). White pearl (130 gp). Jasper (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gomory Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 20 (+5) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Orc, Goblin, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Fiery yellow corundum (400 gp). Aquamarine (500 gp). Malachite (10 gp). Sard (50 gp). Azurite (10 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His chestnut hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: He was born in the north, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it.
Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 83 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Black pearl (800 gp). Azurite (6 gp). Black pearl (800 gp). Hematite (6 gp). Aquamarine (800 gp). Zircon (70 gp). Black opal (1200 gp). Fire opal (1200 gp). Chrysoprase (70 gp). Eye agate (6 gp). Citrine (70 gp). Violet garnet (800 gp). Rhodochrosite (6 gp). Red-brown spinel (60 gp). Obsidian (6 gp). Deep green spinel (60 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Azurite (6 gp). Tourmaline (60 gp). Freshwater pearl (6 gp). Azurite (6 gp). Rose (70 gp). Fire opal (1200 gp). White pearl (60 gp). Silver pearl (60 gp). Rose (70 gp). Banded agate (6 gp). Jasper (70 gp). Fire opal (1200 gp). Pink pearl (60 gp).
Therlin Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her hair, while still mostly golden, has prominent grey streaks. Her gray eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Therlin isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Therlin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. Her first spouse was a Architect, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Bonds: Family, Rich. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Banded agate (10 gp). Black star sapphire (500 gp). Jade (70 gp). Malachite (10 gp). Deep green spinel (70 gp). Aquamarine (1500 gp). Chalcedony (60 gp). Coral (70 gp). Citrine (60 gp). Azurite (10 gp). Rich purple corundum (500 gp). 1 Medium magic item.
Jelenneth Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. She has shaved her head bald. Her eyes are brown and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.
History: Born in the west her family was never financially stable. She dropped out of school before completing her studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jelenneth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Logical. Flaws: Disease, Hedonist. Bonds: Poor. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 37 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (150 gp). Old masterpiece painting (1500 gp).
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