Nutae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his crossbow. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He struck the Weaver job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Rose (40 gp). Amethyst (100 gp). Deep green spinel (100 gp). Freshwater pearl (10 gp). Amber (100 gp). Malachite (10 gp). Sard (40 gp). Aquamarine (1300 gp). White pearl (100 gp). Smoky quartz (40 gp). Malachite (10 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). 1 Medium magic item.
Pyra Caution, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with deerstalker hat. She has styled her white hair well, parting it to the right. Her white eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She feeds upon the attention of others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Guard, but she got bored and became a Spice Merchant. She has been saving her money to try and buy her brother's freedom.
Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job
Flaws: Disease. Bonds: Job, Attractive, Family, In love. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 11000 gp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Jeweled anklet (2000 gp).
Melech Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black top hat and black clothes. His blue hair is smooth and relatively long. His white eyes peer out from beneath his top black hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Melech does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Family, Rich. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 9000 gp. Aquamarine (800 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). Black pearl (800 gp). Rock crystal (60 gp). Iolite (60 gp). Tiger eye turquoise (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cecily Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). With bright chestnut hair. Her violet unseeing eyes seem to look past you.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the east, but her parents moved at a very young age to the west. Cursed with unlife at a very young age, Cecily has worked very hard to control her curse. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Cecily never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Flaws: Disease, Insane. Bonds: In love, Immigrant. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Moss agate (9 gp). Citrine (40 gp). Citrine (40 gp). Red-brown spinel (90 gp). Canary diamond (4000 gp). Emerald (1300 gp). Malachite (9 gp). Sardonyx (40 gp). Rock crystal (40 gp). Jet (90 gp). Chalcedony (40 gp). Chalcedony (40 gp). Black star sapphire (1300 gp). Black pearl (200 gp). Sardonyx (40 gp). Amethyst (90 gp). 1 Medium magic item.
Baern Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes dart from person to person.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Performer business at a young age. A gifted student he started as a Bellfounder, but he got bored and became a Performer. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and a deep hatred of orcs
Flaws: Secretive. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Tourmaline (120 gp). Rhodochrosite (5 gp). Alexandrite (1400 gp). Iolite (70 gp). Citrine (70 gp). Peridot (70 gp). Black pearl (1400 gp). Emerald (1500 gp). Red spinel (120 gp). Red garnet (120 gp). Citrine (70 gp). Azurite (5 gp). Freshwater pearl (5 gp). Sardonyx (70 gp). Tiger eye turquoise (5 gp). Jade (120 gp). Moonstone (70 gp). Violet garnet (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Isabella Everleigh, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her white hair down. Her eyes are brown.
Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south to a Gardener, Isabella learned a great deal about her father's area of expertise. In her 12th year, her parents were killed by a brigands raid, leaving Isabella alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Isabella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Many brigands want her driven away; and half-elven compassion
Ideals: Joker. Flaws: Racist. Bonds: Job, Enemies. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Freshwater pearl (8 gp). Emerald (1000 gp). Freshwater pearl (8 gp). Aquamarine (700 gp). Blue star sapphire (1000 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Coral (120 gp). Golden yellow topaz (700 gp). Jasper (70 gp). Amethyst (120 gp). Moss agate (8 gp). Malachite (8 gp). Violet garnet (700 gp). Violet garnet (700 gp). Obsidian (8 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Dondon embodies much of what other species detest in the Halflings. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 57 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Black velvet mask with numerous citrines (80 gp). Black velvet mask with numerous citrines (80 gp). Silver ewer (50 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
