Alvyn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his monstrous two handed axe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Alvyn hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Ideals: Passionate. Flaws: Impulsive. Bonds: Enemies, Immigrant. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 64 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Infernal, Dwarven, Terran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 12000 gp.
Simon England, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a mace. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and to be a slave trader again
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Moonstone (50 gp). Tiger eye turquoise (6 gp). Chalcedony (50 gp). Moss agate (6 gp). Tiger eye turquoise (6 gp).
Raymond Home, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His feathered hat is riddled with cuts and holes. His brown eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: In love. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Sardonyx (60 gp). Star ruby (700 gp). Chrysoprase (60 gp). Golden yellow topaz (1500 gp). Blue star sapphire (700 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1500 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hillanot Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman sports black clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. She has moderate length white crest. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her brother before her, after school she went straight into learning to become a Architect. She's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Bonds: Nature, In love, Slave, Job. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Zircon (70 gp). Banded agate (8 gp). Onyx (70 gp). Peridot (70 gp). Tiger eye turquoise (8 gp). Black pearl (600 gp). Jasper (70 gp). Tiger eye turquoise (8 gp). Jet (150 gp). Black star sapphire (1500 gp). Bloodstone (70 gp). Obsidian (8 gp). Golden yellow topaz (600 gp). Jet (150 gp). Jade (150 gp).
Myathethil Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman has a large tan mantle and cape that has been intricately interwoven into her black robe. She wears her black hair up in a very large beehive style do. Her eyes are brown.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in the east, but her parents moved at a very young age to the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Myathethil took refuge in the large cave and found the beat up greatsword and armor she uses now. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and she is content
Ideals: Joker. Flaws: Mundane. Bonds: Religious, Immigrant, Nature. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 27 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Rose (80 gp). Jacinth (5000 gp). Onyx (80 gp). Deep blue spinel (400 gp). White pearl (160 gp). Eye agate (7 gp). Pink pearl (160 gp). Chalcedony (80 gp). Rhodochrosite (7 gp). Citrine (80 gp). 1 Medium magic item.
Ahinar Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. Her golden hair is lengthy and is close to two feet long. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Ahinar grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many drow want her driven away; and someone believes her a fraud
Ideals: Disciplined. Bonds: Rich, Adventurer, Enemies. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 60 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1500 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (30 gp). Fire opal pendant on a fine gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (100 gp).
Dimble Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair down. His amber eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Dimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and a deep hatred of giants
Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Eye agate (13 gp). Jasper (40 gp). Tourmaline (70 gp). Blue quartz (13 gp). Moss agate (13 gp). Sard (40 gp). Eye agate (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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