Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel coat over a yellow low-cut shirt, and a Stetson hat upon her head. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. She has styled her lavender fur well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She works hard and plays hard.
History: When she was but 3 years old her parents immigrated from the east. Through the years after Emerald was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Emerald's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (300 gp). Jeweled gold crown (2000 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Fire opal pendant on a fine gold chain (1200 gp). An abacus with copper, silver and gold markers (130 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Old masterpiece painting (1200 gp). 1 Medium magic item. 1 Medium magic item.
Pyra Haste, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. Her blue hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs
Flaws: Insomniac, Terse, Lazy. Bonds: Religious. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (800 gp). Cloth of gold vestments (70 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pyxrin Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her scarlet crest up. She has several tiny emerald earrings on each ear.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Pyxrin was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it
Flaws: Racist. Bonds: Adventurer, Attractive, Rich. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (80 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A silver and pearl hairclip (60 gp). Jeweled anklet (1000 gp). Jeweled electrum ring (7000 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1400 gp). 1 Medium magic item.
Mary Addington, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is renowned for her bright brown dresses and hats, marred by sweets. Her golden hair is cut short with large spiked bangs in the front. Her eyes are blue and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.
History: She is a Lamia in disguise. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Spy.
Motivation: She would like to get married and retire; and meet up once more with her childhood friend
Flaws: Ugly, Addict, Lazy. Bonds: Adventurer, Job, Has a crush. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Golden yellow topaz (900 gp). Bloodstone (30 gp). Jet (130 gp). Aquamarine (900 gp). Rhodochrosite (15 gp). Smoky quartz (30 gp). Chrysoprase (30 gp). Golden yellow topaz (900 gp). Azurite (15 gp). Violet garnet (900 gp). Bloodstone (30 gp). Violet garnet (900 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Aquamarine (900 gp). Jasper (30 gp). Hematite (15 gp). Silver pearl (130 gp). Violet garnet (900 gp). Moonstone (30 gp). Banded agate (15 gp). Citrine (30 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp). Tourmaline (130 gp). Deep blue spinel (900 gp). White pearl (130 gp). Malachite (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Greethen Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He has done his best to style his rusty crest to look like a famous performer. His eyes are red and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's in love; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Racist. Bonds: Adventurer, Poor, Has a crush. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 19
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Black velvet mask with numerous citrines (70 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).
Donaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears black painted combat armor at almost all times, and sports empty pouches on his belt. His broad hat is riddled with cuts and holes. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Donaar grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Charlton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy grey dress. She has styled her red hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Flaws: Selfish, Antagonistic, Disease, Addict, Fearful. Bonds: Attractive. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1300 pp. Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Gold and topaz bottle stopper cork (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (90 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!