Nalaed Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a brown shirt with thin tan vertical stripes and brown pants. Her whole body is exceptionally muscular. Her black hair, when down, is lengthy. She has several tiny topaz earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 126 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dalaba Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is renowned for her bright tan dresses and hats. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is irascible and easily irritated. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the east her family was never financially stable. Her first spouse was a Bounty Hunter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Dalaba and her spouse have recently divorced.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gillyd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is knotted and matted. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Gillyd has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and to get a good night's sleep
Ideals: Entrepeneur, Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Aquamarine (200 gp). Jasper (30 gp). Fire opal (1400 gp). Violet garnet (200 gp). Black pearl (200 gp). Sard (30 gp). Alexandrite (200 gp). Golden pearl (70 gp).
Conrad Middleton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. He wears his white hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Conrad wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 76 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 500 pp. Peridot (40 gp). Tiger eye turquoise (15 gp). Black pearl (1400 gp). Freshwater pearl (15 gp). Amber (150 gp). Rhodochrosite (15 gp). Sard (40 gp). Jasper (40 gp). Banded agate (15 gp). Blue quartz (15 gp). Aquamarine (1400 gp). Moonstone (40 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Blue sapphire (500 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Azurite (15 gp). Emerald (500 gp). Malachite (15 gp). Rock crystal (40 gp). Zircon (40 gp). Aquamarine (1400 gp). 1 Medium magic item.
Alain Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear white clothing when she does not wear armor. Her chestnut hair is slicked back into a classic pompadour. Her eyes are amber and beady.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Human compassion; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Racist. Bonds: Military, Poor, Nature. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp.
Doudra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is cut close to her head. Her fierce red eyes like to dwell on things.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Doudra was born with her father's beautiful face. She dropped out of school before completing her studies. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. 1 Medium magic item.
Emmeline Barclay, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. Her silver hair is cut jaggedly and amateurishly. Her violet unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born in the west her family was never financially stable. Her father was a soldier and died while she was still young. Emmeline was left her father's suit of armor and trained in its use and care. She now owns her own business.
Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things
Ideals: Artistic. Flaws: Disease, Insane. Bonds: Poor, Military. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Terran, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Cloth of gold vestments (40 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!