Leaf Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is gray and curly. He has amber eyes and a pastel hat with a white feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Shy, Secretive. Bonds: Nature, Has a crush. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Terran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1400 pp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Old masterpiece painting (1700 gp). Gold and topaz bottle stopper cork (1800 gp). Black velvet mask with numerous citrines (70 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Cloth of gold vestments (70 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (200 gp).
Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her brown fur in a pixie cut. Her yellow unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Ruler. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 114 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (150 gp). Gold music box (3000 gp). Old masterpiece painting (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (3000 gp). Black velvet mask with numerous citrines (150 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (3000 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (200 gp). Gold and ruby ring (9000 gp). Solid gold idol (1000 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shamil Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a simple tan robe with green stripes complete with hood, and a wedding ring on her left hand. Her auburn hair is smooth and relatively long. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.
History: She was born at the edge of vast island. When Shamil reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Flaws: Insane. Bonds: In love, Attractive, Military, Nature. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Deep blue spinel (1400 gp). Eye agate (5 gp). Sard (60 gp). Red garnet (110 gp). Chrysoprase (60 gp). Jasper (60 gp). Golden yellow topaz (1400 gp). Star ruby (1400 gp). Banded agate (5 gp). Moss agate (5 gp). Silver pearl (110 gp). Alexandrite (1400 gp). Carnelian (60 gp). Banded agate (5 gp). Tiger eye turquoise (5 gp). Jasper (60 gp). Red garnet (110 gp). Zircon (60 gp). Tiger eye turquoise (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are likewise brown.
Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Umpen grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 19 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Goblin, Druidic, Aquan
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Alexandrite (900 gp). Lapis lazuli (14 gp). Sard (20 gp). 1 Medium magic item.
Jarana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. She has a very tight haircut. Her eyes, though not visible through her cowl, are green.
Personality: She has always had a great fascination with Human culture. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born at the edge of vast desert. Her childhood dream was to be a Carpenter, but she was a colossal failure. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 142 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon, Ignan
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Fire opal pendant on a fine gold chain (900 gp). An abacus with copper, silver and gold markers (140 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Black velvet mask with numerous citrines (140 gp). Embroidered and bejeweled glove (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (140 gp). A necklace of small pink pearls (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). An abacus with copper, silver and gold markers (140 gp). Embroidered and bejeweled glove (1000 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Gynnie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Her hair is auburn, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gynnie was born in the north. At a young age she loved to build and create. In her 12th year, her parents were killed by a giants raid, leaving Gynnie alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her; and doesn't want to be a banker and was forced into it by her family
Ideals: Impeccable, Persistence. Bonds: Attractive, Family, Enemies. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal, Gnome, Goblin
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Aquamarine (900 gp). White pearl (160 gp). Onyx (40 gp). Eye agate (6 gp). Citrine (40 gp). Black pearl (900 gp). Red spinel (160 gp). Alexandrite (900 gp). Eye agate (6 gp). Deep blue spinel (900 gp). Deep green spinel (160 gp). Deep blue spinel (900 gp). 1 Medium magic item. 1 Medium magic item.
Don Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has a moderate pudge and is not very fit. He has a long chestnut beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: Don was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family, Adventurer. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Violet garnet (900 gp). Amber (80 gp). Fire opal (600 gp). Jasper (30 gp). Fiery yellow corundum (600 gp). Peridot (30 gp). Eye agate (5 gp). Moss agate (5 gp). Eye agate (5 gp). Alexandrite (900 gp). Sard (30 gp). Chalcedony (30 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
