Beatrice Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and is dressed in earthy colors with a violet and grey handkerchief worn on her left side. Her long auburn hair is drawn into a two foot long braid. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Brewer, who enjoyed hunting, Beatrice was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has never given up on her singing dream.
Motivation: Revenge.
Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Rhodochrosite (8 gp). Amethyst (160 gp). Violet garnet (1300 gp). Rose (40 gp). Lapis lazuli (8 gp). Alexandrite (1300 gp). Sard (40 gp). Hematite (8 gp). Moonstone (40 gp). Black pearl (1300 gp). Freshwater pearl (8 gp). Aquamarine (1300 gp). Fiery yellow corundum (1000 gp). Eye agate (8 gp). Citrine (40 gp). 1 Medium magic item.
Irann Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. She wears her blonde hair up. Her blue eyes have a joyful gleam in them most of the time.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes; and find a way to reverse the transformation of her brother
Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Adventurer, Family. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 106 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Moonstone (60 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Sardonyx (60 gp). Lapis lazuli (13 gp). Alexandrite (1600 gp). Black opal (1500 gp). Fire opal (1500 gp). Moss agate (13 gp). Coral (40 gp). Citrine (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meriele Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is smooth and relatively long. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.
History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father.
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Moss agate (8 gp). Red-brown spinel (160 gp). Iolite (20 gp). Pink pearl (160 gp). Rich purple corundum (1400 gp).
Urshar Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. Her brown hair is still thick. Her eyes are brown and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.
History: The child of western immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated, Gifted. Bonds: Immigrant, Nature. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Chalcedony (70 gp). Black pearl (700 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp). Rose (70 gp). Lapis lazuli (13 gp). Moonstone (70 gp). Onyx (70 gp).
Syllin Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her eyes are likewise hazel.
Personality: Calm and collected, she is a well trained Mason. She is used to getting what she wants. In part because she is a meticulous planner.
History: Syllin was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Mason for hire.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Professionalism. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Rose (70 gp). Tiger eye turquoise (12 gp). Brown-green garnet (60 gp). Aquamarine (300 gp). Banded agate (12 gp). Star rose quartz (70 gp). Chalcedony (70 gp). Blue sapphire (1500 gp). Rock crystal (70 gp). Black pearl (300 gp). Eye agate (12 gp).
Dayereth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with violet socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His silver hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Pink pearl (140 gp). Moonstone (80 gp). Deep green spinel (140 gp). Star rose quartz (80 gp). Sardonyx (80 gp).
Ulla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses in collared shirts and wears a proper scarf over her head. Beneath her clothing is a huge mess of scar tissue. Her hair is black and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Aggressive, abrasive, and angry, Ulla embodies much of what other species detest in the Gnomes. She pushes her goals aggressively. She is also a coward if confronted.
History: A powerful slaver made her what she is. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Antagonistic, Fearful. Bonds: Slave, Mentor. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 127 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!