Traubon Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Guard does. He has no hair. This gray eyed northerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He's in love.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Has a crush. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Black opal (1200 gp). Black star sapphire (1200 gp). Alexandrite (300 gp). Red-brown spinel (160 gp). Violet garnet (300 gp). Coral (160 gp). Moss agate (7 gp). Blue star sapphire (1200 gp). Blue quartz (7 gp). Eye agate (7 gp). Violet garnet (300 gp). Violet garnet (300 gp). Bloodstone (80 gp). Star rose quartz (80 gp). Violet garnet (300 gp). Moss agate (7 gp). Aquamarine (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Williamina Churchill, Female Human [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is cut jaggedly and amateurishly. She is baby faced.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A powerful brothel owner made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Mentor, Slave. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Brown-green garnet (110 gp). Moss agate (8 gp). Blue quartz (8 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Black pearl (500 gp). Rose (40 gp). Malachite (8 gp). Rose (40 gp). Smoky quartz (40 gp). Tiger eye turquoise (8 gp). Red-brown spinel (110 gp). Jet (110 gp).
Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Anselm hails from a village terrorized by drow. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against drow; and many drow want him driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Obsidian (11 gp). Rock crystal (50 gp). Golden yellow topaz (1000 gp). Jacinth (7000 gp). Hematite (11 gp). Jade (70 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Onyx (50 gp). Azurite (11 gp). Hematite (11 gp). Amber (70 gp). Aquamarine (1000 gp). Rose (50 gp). Alexandrite (1000 gp). Moss agate (11 gp). 1 Medium magic item.
Manea Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. Her hair is dark red and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the west. Brilliant and gifted she never wanted to apply herself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 42 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Bloodstone (50 gp). Tiger eye turquoise (8 gp). Bloodstone (50 gp).
Sweet Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a pastel suit. Her black fur has been sun bleached extensively. Her amber unseeing eyes seem to look past you.
Personality: She is calm most of the time but flees social interaction. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Sweet was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bather. She now mingles about in high society.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Logical. Flaws: Disease, Shy. Bonds: Immigrant, Rich. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 149 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Old masterpiece painting (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Medium magic item.
Arannis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His hair is long and golden with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His gray eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 28 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Rose (80 gp). Rose (80 gp). Aquamarine (1000 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.
Sarah Skelton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. Her hair is red and very short. Her green eyes are passionate and lively.
Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.
History: Sold as a small child to a necromancer, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her old friends
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
