Purson Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying brown hair a little too much giving a sharp brown color. His silver unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Banded agate (9 gp). Violet garnet (600 gp). Chalcedony (20 gp). Alexandrite (600 gp). Rich purple corundum (1100 gp). Aquamarine (600 gp). Rhodochrosite (9 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Jasper (20 gp). Amethyst (70 gp). Emerald (1100 gp). 1 Minor magic item.
Clerebold Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has moderate length brown hair. His eyes are a pleasant violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born on a small isolated farm. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He would like to get married and retire; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed, Secretive. Bonds: Nature, Has a crush. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 60 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Star rose quartz (30 gp). Bloodstone (30 gp). Iolite (30 gp). Moss agate (5 gp). Violet garnet (300 gp). Brown-green garnet (120 gp). Sard (30 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maiathah Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is auburn. She is baby faced.
Personality: Maiathah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Maiathah was born in the north. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Regain custody of her son; and to reunite with her absent mother
Ideals: Artistic, Persistence. Bonds: Rich, Immigrant, Family. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 88 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 20000 gp. 1 Major magic item.
Malquis Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear violet tank tops with blue skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her chestnut hair in a pixie cut. Her violet eyes are slightly larger than normal.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Her religion dominates her actions; and she uses money and sex appeal to get what she needs
Flaws: Fearful. Bonds: Attractive, Religious, Rich. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp.
Ielenia Hanali, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is knotted and matted. Her eyes are gray and she is always smoking a pipe.
Personality: She is mildly Elf supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Junk Dealer, who enjoyed hunting, Ielenia was taken on many hunting expeditions. Like her father and her brother before her, after school she went straight into learning to become a Doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Nature, Job. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 101 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Aquan, Undercommon, Auran
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. Tourmaline (130 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Emerald (1600 gp). Azurite (8 gp). Red garnet (130 gp). Emerald (1600 gp). Star rose quartz (60 gp). Rose (60 gp). Jasper (60 gp). Silver pearl (130 gp). Sardonyx (60 gp). Rock crystal (60 gp). Moss agate (8 gp). Chrysoberyl (130 gp). Moonstone (60 gp). Alexandrite (1300 gp). Red garnet (130 gp). Eye agate (8 gp). Obsidian (8 gp). Emerald (1600 gp). Brown-green garnet (130 gp). Golden pearl (130 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.
Drogo Gracey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large grey mantle and cape that has been intricately interwoven into his white robe. With bright red hair and a scraggly beard. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Merchant.
Ideals: Professionalism, Fighting. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 22 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Azurite (14 gp). Moonstone (50 gp). Rich purple corundum (1300 gp). Jade (50 gp). Moonstone (50 gp). Hematite (14 gp). Blue quartz (14 gp). Pink pearl (50 gp). Eye agate (14 gp). Iolite (50 gp). Peridot (50 gp). Blue sapphire (1300 gp). Jet (50 gp). Peridot (50 gp). Blue quartz (14 gp). Tourmaline (50 gp). Rose (50 gp). Jasper (50 gp). Deep blue spinel (800 gp). Hematite (14 gp). 1 Medium magic item.
Gillyd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her rapier. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise hazel.
Personality: She loves telling others what to do and how they should feel about things. She has all her life been fascinated with dancing.
History: Gillyd was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Opinionated, Artistic. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 76 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Azurite (13 gp). Tiger eye turquoise (13 gp). Black pearl (200 gp). Sard (60 gp). Moss agate (13 gp). Deep green spinel (120 gp). Citrine (60 gp). Jet (120 gp). Alexandrite (200 gp). Alexandrite (200 gp). Jade (120 gp). Tiger eye turquoise (13 gp). Chrysoberyl (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

