Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an entirely white suit with grey socks and a vest with buckled shoes. His red hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Hamil was raised in a hard working conservative environment. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army
Bonds: Job, Family, Rich, Military. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 125 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Rock crystal (80 gp). Aquamarine (500 gp). Zircon (80 gp). Sard (80 gp). 1 Major magic item.
Quarethon Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His rusty crest is braided into rings. His skin is flawless and his red eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Quarethon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Flaws: Addict, Disease. Bonds: Attractive, Adventurer, In love. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (3000 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate silver chain set with a tourmaline (40 gp). Gold dragon comb with red garnet eye (500 gp). Cloth of gold vestments (30 gp). Gold dragon comb with red garnet eye (500 gp).
Cora Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a white costume with the symbols of luck on her torso. Her long brown hair reaches down to her waist. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She pushes her goals aggressively. She is also a coward if confronted.
History: Cora lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and an old rival family wants her found
Ideals: Philantrophist, Optimist. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 140 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rosalind Romeo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her hand crossbow. Her red hair is greasy and uncared for. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. Rosalind was born on a far western mountains where she grew up under the tutelage of her father, an expert Sage. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Guardian. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Silver chalice with lapis lazuli gems (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2100 gp). Old masterpiece painting (2100 gp). Silver chalice with lapis lazuli gems (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Bethrynna Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears yellow leather gloves, a yellow jacket, and tight pants. She has slicked back auburn hair. Her brown eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Nature. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Aquamarine (1100 gp). Hematite (12 gp). Moss agate (12 gp). Obsidian (12 gp). Red-brown spinel (50 gp). Amethyst (50 gp). Lapis lazuli (12 gp). Jade (50 gp). Zircon (20 gp). Hematite (12 gp). Peridot (20 gp). Smoky quartz (20 gp).
Callybon Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue broad hat and blue clothes. Her golden hair is lengthy and is close to two feet long. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. A true patriot, Callybon would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Callybon was born with her mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Callybon's homeland. Callybon decided to take the middle way and become a bodyguard. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Bonds: Immigrant, Attractive, Job, Military, Adventurer. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Jade (120 gp). Sard (70 gp). Azurite (16 gp). Fiery yellow corundum (900 gp). Emerald (900 gp). Brown-green garnet (120 gp). Rich purple corundum (900 gp). Blue sapphire (900 gp). Hematite (16 gp). Star rose quartz (70 gp). Iolite (70 gp). Obsidian (16 gp). Amber (120 gp). Citrine (70 gp). Tiger eye turquoise (16 gp). Hematite (16 gp). Pink pearl (120 gp). Chalcedony (70 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Windsor, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. She is physically well-built. Her white hair is thinning but still full. Her eyes are blue and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. Agnes is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Disease. Bonds: Rich, Adventurer, Family, Immigrant. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. Rock crystal (50 gp). Star rose quartz (50 gp). Zircon (50 gp). Aquamarine (1100 gp). Sardonyx (50 gp). Emerald (1100 gp). Brown-green garnet (60 gp). Star rose quartz (50 gp). Hematite (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
