Gerard Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a violet suit. He is portly but not overly obese. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Layabout.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Bonds: Job, Nature, In love. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 149 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Chalcedony (40 gp). Chrysoprase (40 gp). Tiger eye turquoise (7 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His right leg appears badly burned and disfigured. His auburn hair is singed and shortened. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful necromancer made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Navigator like his father before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Sylvan, Giant
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item.
Morana Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her blonde hair is heavily combed to the right. She has blue eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants she idolized her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Professionalism. Bonds: Poor, Religious, Immigrant, Military. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 157 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Rock crystal (20 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Violet garnet (600 gp). Red garnet (40 gp). Citrine (20 gp). Aquamarine (600 gp). Golden pearl (40 gp). Rose (20 gp). Banded agate (13 gp). Blue sapphire (800 gp). Sard (20 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Chalcedony (20 gp). Moonstone (20 gp). Pink diamond (3000 gp). 1 Medium magic item. 1 Medium magic item.
Sybil Chester, Female Human [Permalink]
Personal [hide]
Description: A 5'10" southern woman, she wears silk and lounges about seductively. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Gnomish culture. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Human conditions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Opinionated. Flaws: Disease, Racist, Insane. Bonds: Attractive. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 95 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Chrysoprase (40 gp). Aquamarine (300 gp). Tourmaline (90 gp). Tiger eye turquoise (15 gp). Iolite (40 gp). Azurite (15 gp). Fire opal (900 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). Black opal (900 gp). Brown-green garnet (90 gp). Blue quartz (15 gp). Chalcedony (40 gp). Citrine (40 gp). Black star sapphire (900 gp). Rose (40 gp). Silver pearl (90 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Star ruby (900 gp). Bloodstone (40 gp). Jasper (40 gp). Golden yellow topaz (300 gp). Brown-green garnet (90 gp). Sardonyx (40 gp). Tiger eye turquoise (15 gp). Blue star sapphire (900 gp). Amber (90 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Jet (90 gp). Iolite (40 gp). Violet garnet (300 gp). Clear bright green emerald (4000 gp). Golden pearl (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Orryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has no hair. He has a dull look in his hazel eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Orryn was born in the west. At a young age he loved to build and create. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist, Persistence, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 185 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 20 (+5) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 14000 gp. Red garnet (120 gp). Golden pearl (120 gp). Alexandrite (1500 gp). Red spinel (120 gp). Peridot (50 gp). Black star sapphire (600 gp). Moss agate (5 gp). Black pearl (1500 gp). Jade (120 gp). Blue sapphire (600 gp). Star rose quartz (50 gp). Deep green spinel (120 gp). Emerald (600 gp). Red spinel (120 gp). Hematite (5 gp). Deep blue spinel (1500 gp). Star ruby (600 gp). Carnelian (50 gp). Moonstone (50 gp). Smoky quartz (50 gp). Jade (120 gp). Peridot (50 gp). Chalcedony (50 gp). Red spinel (120 gp). Azurite (5 gp). Alexandrite (1500 gp). Lapis lazuli (5 gp). Pink pearl (120 gp). Black pearl (1500 gp). Freshwater pearl (5 gp). 1 Major magic item.
Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his warhammer. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: Fargrim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Rich purple corundum (1100 gp). Tourmaline (50 gp). Deep blue spinel (700 gp). Pink diamond (8000 gp). Fire opal (1100 gp). Aquamarine (700 gp). Rose (30 gp).
Sarai Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a broad hat to hide her balding. She has gleaming, smiling amber eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Sarai grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.
Motivation: She's in love; and she has a crush on the local stylist
Ideals: Joker. Bonds: Adventurer, In love, Immigrant, Has a crush. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (70 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
