Mijira Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long black crest is drawn into a two foot long braid. Her half smiles and red eyes are beguiling and draw you in.
Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born several months after her mother was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: Money/treasure.
Bonds: Rich, Attractive, Has a crush, Enemies, Military. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Druidic, Abyssal, Terran
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Red spinel (130 gp). Lapis lazuli (11 gp). Brown diamond (5000 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Citrine (80 gp). Moonstone (80 gp). Chrysoberyl (130 gp). Peridot (80 gp). Brown-green garnet (130 gp). 1 Medium magic item.
Gurdis Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. Her head has been shaved. Her blue unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also has developed a complete distrust of the Bather profession.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Ugly, Disease, Shy. Bonds: Job, Poor. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Aquan, Ignan
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Bloodstone (40 gp). Black star sapphire (1100 gp). Tiger eye turquoise (4 gp). Chrysoberyl (50 gp). Silver pearl (50 gp). Eye agate (4 gp).
Seven In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. She has brown fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Seven was left her mother's suit of armor and trained in its use and care. She has dedicated herself to building a better world.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military, Mentor, Adventurer. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 98 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 18
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 23000 gp. Black star sapphire (700 gp). Aquamarine (600 gp). Iolite (50 gp). Freshwater pearl (14 gp). Blue sapphire (700 gp). Chalcedony (50 gp). Deep blue spinel (600 gp). Rose (50 gp). Smoky quartz (50 gp). Black opal (700 gp). Black opal (700 gp). Bloodstone (50 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Eye agate (14 gp). Deep blue spinel (600 gp). Red-brown spinel (110 gp). Zircon (50 gp). Jet (110 gp). Bloodstone (50 gp). Freshwater pearl (14 gp). Bloodstone (50 gp). Carnelian (50 gp). Golden pearl (110 gp). Freshwater pearl (14 gp). Rock crystal (50 gp). Azurite (14 gp). 1 Medium magic item. 1 Medium magic item.
Adrie Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, blue cloak. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born in the south. She was an apprentice working in her father's forge. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Secretive. Bonds: Job, In love, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Onyx (60 gp). Jade (150 gp). Malachite (11 gp). Onyx (60 gp). Aquamarine (500 gp). Smoky quartz (60 gp). Moonstone (60 gp). Sardonyx (60 gp). Azurite (11 gp). Banded agate (11 gp). Amber (150 gp).
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair is black and curly. His amber eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Freshwater pearl (7 gp). Coral (60 gp). Jasper (70 gp). Banded agate (7 gp). Carnelian (70 gp). Eye agate (7 gp). Alexandrite (900 gp). 1 Medium magic item.
William Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor.
Flaws: Shy, Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1700 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Solid gold idol (400 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Sapphire pendant on gold chain (2500 gp). Jeweled gold crown (3000 gp). An abacus with copper, silver and gold markers (120 gp). Black velvet mask with numerous citrines (120 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item.
Lilith Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing green shirts, loose pants, and blazers most of the time. She has moderate length blue hair. Her gold eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Sardonyx (50 gp). Aquamarine (700 gp). Moss agate (8 gp). Smoky quartz (50 gp). Violet garnet (700 gp). Coral (40 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.
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