Shadow Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'11" southern woman, she is generally well dressed albeit a few years behind the times. Her cinnamon fur, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Brown-green garnet (110 gp). Coral (110 gp). White opal (400 gp). Chalcedony (70 gp). Deep green spinel (110 gp). Black star sapphire (400 gp). Sard (70 gp). Red garnet (110 gp). White pearl (110 gp). Malachite (6 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Hematite (6 gp). 1 Medium magic item.
Damaia Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and she perpetually has her sword ready. She has chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Damaia was born in the south. At a young age she loved to build and create. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has drifted from career to career and currently works as a Unemployed.
Motivation: To be a Herbalist again; and balancing her hectic life and new unemployed responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (2400 gp).
Tordrid Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her white hair is cut short with large spiked bangs in the front. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a brothel owner, Tordrid was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Miner, but she got bored and became a Shoemaker. She has achieved small success as a Shoemaker.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Optimist. Bonds: Attractive, Mentor, Job. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. An abacus with copper, silver and gold markers (70 gp). A small bag of saffron. (40 gp). Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (5000 gp).
Shane Milton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his black hair down. His hazel eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Slave, Military. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Solid gold idol (700 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (140 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears just a red suit. His red hair is long and unkept. His violet eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Ombul was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 106 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Ronobe Belief, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars, and sports empty pouches on her belt. Her dark red hair is matted, messy, and big. She has gleaming, smiling white eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.
History: Born in the west to a Layabout, Ronobe learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and to be a banker again
Flaws: Ugly. Bonds: Guardian, Military, Job, Adventurer. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 17 (+3) | 18 (+4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Sylvan, Draconic, Terran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1000 gp). A delicate brass dragon egg (20 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Adventurer. His red hair is smooth and relatively long. His eyes are gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Blacksmith, who enjoyed hunting, Immeral was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Expand his business; and to be a blacksmith again
Ideals: Disciplined, Fighting, Philantrophist. Bonds: Nature, Poor, Job. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 98 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled anklet (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold and topaz bottle stopper cork (1400 gp). Finely wrought small gold bracelet (60 gp). Silver comb with moonstones (300 gp). Silver ewer (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

