Ishte Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Roofer uniform. Her dark red hair is lengthy. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Roofer in town.
History: Born to a Stylist, her mother struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. Sardonyx (40 gp). Carnelian (40 gp). Hematite (15 gp). Aquamarine (600 gp). Zircon (40 gp). Jade (150 gp). Jade (150 gp). Chrysoprase (40 gp). Deep blue spinel (600 gp). Banded agate (15 gp). Jade (150 gp). Pink pearl (150 gp). Lapis lazuli (15 gp). Alexandrite (600 gp). Citrine (40 gp). Moss agate (15 gp). Moonstone (40 gp). 1 Medium magic item. 1 Medium magic item.
Theriatis Floshem, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man is renowned for his bright blue suits and hats. He keeps his black hair in a pixie cut. His hazel eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Jade (150 gp). Deep green spinel (150 gp). Golden yellow topaz (1000 gp). Star ruby (1600 gp). Silver pearl (150 gp). Star rose quartz (40 gp). Golden yellow topaz (1000 gp). Rhodochrosite (13 gp). 1 Medium magic item.
Raymond Ramsay, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Cartwright. His golden hair is drawn into a tight pony tail with a card scrunchie. His amber eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born in the north, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Military. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A roughly beaten golden orb (80 gp). A necklace of small pink pearls (1000 gp). A delicate brass dragon egg (70 gp). A delicate brass dragon egg (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled electrum ring (3000 gp). Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (500 gp). Silver ewer (70 gp). Gold dragon comb with red garnet eye (1100 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Baelitae Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tight fitting violet shirt and pants. Her red hair is still thick. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is overprotective of those who hire her services. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She was granted arcane powers by her dying brother.
Motivation: Meet up once more with her childhood friend; and she is greedy
Ideals: Justice, Gifted. Bonds: Guardian, Adventurer, Rich. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Red-brown spinel (130 gp). Star ruby (700 gp). Violet garnet (1000 gp). Azurite (16 gp). Banded agate (16 gp). Emerald (700 gp). Red spinel (130 gp). Tourmaline (130 gp). Rich purple corundum (700 gp). Rhodochrosite (16 gp). Alexandrite (1000 gp). Deep green spinel (130 gp). Black pearl (1000 gp). Jet (130 gp). 1 Medium magic item.
Furrele Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver crest is thinning but still full. She has red eyes and a green hat with a violet feather.
Personality: Furrele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is greedy; and she's looking for her big break
Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Religious, Adventurer. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Blue star sapphire (1000 gp). Malachite (13 gp). Violet garnet (200 gp). Fire opal (1000 gp). Azurite (13 gp). Lapis lazuli (13 gp). Blue sapphire (1000 gp). Black star sapphire (1000 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Emmeline Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears violet trousers with tan and red striped suspenders. She wears various colorful collared shirts. She has no hair. Her violet eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emmeline took refuge in the ruined castle and found the beat up club and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Mundane. Bonds: Nature. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Giant, Druidic
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item.
Cloud In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is white and very short. This yellow eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has dedicated himself to building a better village for his children.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Immigrant, Adventurer, Religious, Enemies. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (1200 gp). Jeweled gold crown (7000 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Finely wrought small gold bracelet (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!