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NPC Generator

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Advanced [show]


Cairn Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His white hair is braided into rings. His silver unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Cairn was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Disease, PTSD. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Cairn Pursuit, Male Tiefling Druid 15
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Gold music box (2000 gp). Sapphire pendant on gold chain (2800 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (2300 gp). Gold dragon comb with red garnet eye (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Aline Walpole, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her right leg appears badly burned and disfigured. She has dyed her greying silver hair a little too much giving a sharp silver color. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the east, but her parents moved at a very young age to the south. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Emotional. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Aline Walpole, Female Human Druid 17
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +7, Deception +8
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 900 pp. Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An abacus with copper, silver and gold markers (140 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (1500 gp). Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Golden circlet with four aquamarines (4000 gp). A delicate silver chain set with a tourmaline (40 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Mardnab Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is thinning but still full. This amber eyed southerner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Sensitive. Bonds: Attractive. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Mardnab Folkor, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 134 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)8 (-1) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1100 pp. Embroidered and bejeweled glove (3000 gp). Solid gold idol (400 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and carries warhammers. His silver hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Dustin Pinkerton, Male Human Druid 17
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 120 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Athletics +7, Intimidation +8
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 5000 gp. Old masterpiece painting (700 gp). Silver ewer (10 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (1000 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Rosamund Mori, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild blonde hair. She is very pretty but has cold, dead eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done she does not care how it got done.

History: Rosamund was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and an old rival family wants her found

Ideals: Joker, Professionalism. Bonds: Adventurer, Attractive, Family. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Rosamund Mori, Female Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Performance +3, Religion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp. Star ruby (800 gp). Golden yellow topaz (300 gp). Iolite (70 gp). Golden yellow topaz (300 gp). Red garnet (150 gp). Amber (150 gp). Tiger eye turquoise (10 gp). Fire opal (800 gp). Alexandrite (300 gp). Red spinel (150 gp). Brown-green garnet (150 gp). Black opal (800 gp). Aquamarine (300 gp). Sardonyx (70 gp). Bloodstone (70 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop hair cut. Her hazel eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Priest, who enjoyed hunting, Gunnloda was taken on many hunting expeditions. Her martial abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and to share knowledge with the world

Ideals: Disciplined, Gifted, Logical. Bonds: Nature, Religious. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Gunnloda Rakankrak, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Justice. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Nature. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Druid 16
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 6 (-2)10 (+0)
Skills Medicine +3, Performance +5
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp.


Social Check DCs

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